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Here you will find information on how to use the engine, compile it using the Haxe toolkit with Neko, and editors to use with this engine.
This engine can be used for commercial or non-commercial purposes without notification for writing interactive stories. That does not mean you can sell the engine for profit under your own name. Please remember to retain the license of our engine, that being the GNU Lesser General Public License (LGPL) v3. If you wish to make changes to this engine for proprietary purposes, please contact us first.
If you are going to make changes to the engine using third party proprietary libraries, you must not redistribute the source code or the library unless the given license permits you to do so. As with most proprietary libraries, be extra careful when redistributing the library along with your game and review their license carefully. You may also be required to make a disclaimer to the user identifying that you are using third party libraries that are not your own, and are therefore the property of the third party author (in most cases, this is true, so be sure to do this!).