#Windows Runtime Bindings for the Microsoft Band SDK
Provides Windows Runtime bindings for the Microsoft Band SDK, enabling use of the SDK from native (i.e. C++) Universal Windows 10 applications.
##Installation
Within a Windows 10 Universal C++ project, install the bindings via NuGet (e.g. using the NuGet Package Manager).
> Install-Package Microsoft.Band.WindowsRuntime
##Use
The bindings are contained within the Microsoft::Band::WindowsRuntime
namespace.
Enumerate Bands paired to the device using GetBandsAsync()
methods on the static BandClientManager
instance. Connect to a Band using the ConnectAsync()
method.
using namespace concurrency;
using namespace Microsoft::Band::WindowsRuntime;
auto bandsOperation = BandClientManager::Instance->GetBandsAsync();
auto bandsTask = create_task(bandsOperation);
bandsTask.then([this](IIterable<IBandInfo^>^ bands)
{
auto bandsIterator = bands->First();
if (bandsIterator->HasCurrent)
{
auto band = bandsIterator->Current;
auto clientOperation = BandClientManager::Instance->ConnectAsync(band);
auto clientTask = create_task(clientOperation);
clientTask.then([this](IBandClient^ client)
{
auto firmwareVersionOperation = client->GetFirmwareVersionAsync();
auto firmwareVersionTask = create_task(firmwareVersionOperation);
firmwareVersionTask.then([this](String^ firmwareVersion)
{
// Display the firmware version to the user.
// Dispose of the client (client->Dispose()) when done.
});
});
}
});
##License
This project is bound by the MIT license. Use of the Microsoft Band SDK is bound by its own license.