A map extractor for modern Call of Duty titles/
Why are there no images?
Images exporting are disabled and will not be implemented. However base_mesh_images_list.txt
and static_props_images_list.txt
will contains all of the textures that you need. Simply copy everything and paste it into Greyhound search bar and export textures from there
You are recommeded to use -staticpropsrange
to limit the amount of props that will be extracted so Blender can handle them.