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Releases: tinyhoot/Deathrun-Remade

Deathrun Remade v1.0.4

09 Aug 07:49
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  • Fix radiation visuals after reactor repair by @Mar-Veloz in #17
  • Fix not being able to use fabricator in creative mode by @Mar-Veloz in #21
  • Disable special mob drops when relevant settings are disabled by @Mar-Veloz in #19
  • Fix air bladder exploit in areas with unbreathable air.
  • Fix custom items disappearing from fabricator.
  • Fix filtration pump pipes not being able to extend into caves.
  • Fix lifepod sinking despite being disabled in the config.
  • Fix not being able to get special mob drops on pacifist.
  • Fix player model not reflecting equipped custom suits.
  • Fix savedata loading for MS Store version of Subnautica.
  • Fix small photosynthesis tank holding too much oxygen.
  • Medkits can now also be used when at full health if nitrogen is enabled.

Deathrun Remade v1.0.3

21 Feb 16:47
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  • Special air tanks now also generate oxygen when not equipped, although at a reduced rate.
  • Fix decompression module and filterchip not unlocking properly.
  • Fix escape pod not sinking if loading a save where it has not finished doing so.
  • Fix island food not becoming harvestable after fixing the reactor.
  • Fix nitrogen UI staying visible when PDA is open. A new config option has been added to keep it visible.

Deathrun Remade v1.0.2

14 Feb 09:43
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  • Fixes getting the bends on using a teleporter.

Deathrun Remade v1.0.1

11 Feb 17:16
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  • Fixes random radiation visuals around cave entrances in the Safe Shallows.

Deathrun Remade v1.0

08 Feb 00:05
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For Subnautica 2.0 and Nautilus pre29 or higher.