Releases: tinyhoot/Deathrun-Remade
Releases · tinyhoot/Deathrun-Remade
Deathrun Remade v1.0.4
- Fix radiation visuals after reactor repair by @Mar-Veloz in #17
- Fix not being able to use fabricator in creative mode by @Mar-Veloz in #21
- Disable special mob drops when relevant settings are disabled by @Mar-Veloz in #19
- Fix air bladder exploit in areas with unbreathable air.
- Fix custom items disappearing from fabricator.
- Fix filtration pump pipes not being able to extend into caves.
- Fix lifepod sinking despite being disabled in the config.
- Fix not being able to get special mob drops on pacifist.
- Fix player model not reflecting equipped custom suits.
- Fix savedata loading for MS Store version of Subnautica.
- Fix small photosynthesis tank holding too much oxygen.
- Medkits can now also be used when at full health if nitrogen is enabled.
Deathrun Remade v1.0.3
- Special air tanks now also generate oxygen when not equipped, although at a reduced rate.
- Fix decompression module and filterchip not unlocking properly.
- Fix escape pod not sinking if loading a save where it has not finished doing so.
- Fix island food not becoming harvestable after fixing the reactor.
- Fix nitrogen UI staying visible when PDA is open. A new config option has been added to keep it visible.
Deathrun Remade v1.0.2
- Fixes getting the bends on using a teleporter.
Deathrun Remade v1.0.1
- Fixes random radiation visuals around cave entrances in the Safe Shallows.
Deathrun Remade v1.0
For Subnautica 2.0 and Nautilus pre29 or higher.