Skip to content

v1.8 various fixes and enhancements

Compare
Choose a tag to compare
@paddywwoof paddywwoof released this 23 Apr 23:12
· 531 commits to master since this release

uv_reflect and mat_reflect shaders now map reflected image correctly. Shapes have a list of children that inherit transformations (i.e. finger child of hand <- forearm <- upper-arm <- body etc) Sphere has argument invert that makes normals face in for use as environment. More flexible loading of wavefront obj files. Large sprites can be made using an array of textures.