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Hardsuit MRP Descriptions (Simple-Station#725)
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# Description

Copying over the original description from Simple-Station#617 

> This is a significantly pared down version of Simple-Station#492 
> Focusing only on a small category of item descriptions just to get the
ball rolling.
> 
> Space Station 14 is actually missing the other two suit-names that
were at one point present and commonplace in SS13. The term "Hardsuit"
is itself one of three classifications of space suit, based on a book
series that I read as a teenager. The full list is as follows.
> 
> Vacsuit: Vacuum-Protection-Suit
> Hardsuit: Hardened Vacsuit
> Tacsuit: Tactical Combat Hardsuit
> Vacsuits are a catch-all shorthand for civilian space suits. They
offer no actual protection from anything other than the cold void.
> Hardsuits are a form of "Up-armored" vacsuit, and are more like
industrial PPE in space. You wear a hardsuit because it's there to
protect you while you're welding, shipbreaking, asteroid mining, and so
on.
> Tacsuits are a variant on the idea of a hardsuit, but instead of
having an industrial purpose, they are explicitly for military purposes,
and aren't for civilian use at all.
> 
> I've opened this up on draft because Mocho was asking to help me with
it.
> 
> Generally, the hardsuits need to be explicitly associated with a
specific in-universe corporation. With descriptions changed to better
suit a hypothetical setting that we'd wish to write.
> 
> For instance, much of the equipment used by Security would likely be
products of Five-Points-Armory, a corporation that NT prefers to buy
their security equipment from for the simple fact that it's cheap, yet
gets the job done.

Rewrote hardsuit descriptions to match the original request, but from
the POV of a character as suggested by @DangerRevolution. The
descriptions also have a rough template which goes along the lines of...

{Type of suit} produced by {corporation} + {optional visual attributes}
+ the label/tag says {hint at protective stats} + it feels {light or
heavy depending on speed stats}.

In the commits you can also find that I had lengthier but more fleshed
out descs for each of the hardsuits. But they went into detail your
character wouldn't feasibly be able to know at a glance (how do I know
this suit is made of plastitanium plating, and that the other has
ceramic TPS plates?). Feel free to ask for mix and matching between the
two.

**Also I moved the paramedic voidsuit to be a hardsuit, because for
whatever reason it wasn't one already.** Even had all of the properties
that a normal hardsuit does. :trollface:

---

# Changelog

🆑
- tweak: Changed hardsuit descriptions to be slightly less LRP.
- tweak: Changed paramedic voidsuit from a softsuit to a hardsuit.

---------

Co-authored-by: VMSolidus <[email protected]>
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2 people authored and tim-mcqueen-ttec committed Aug 18, 2024
1 parent b496cf6 commit b7407c0
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ent-ClothingHeadHelmetHardsuitBasic = basic vacsuit helmet
.desc = A common vacsuit helmet that provides little more than basic protection from vacuum.
ent-ClothingHeadHelmetHardsuitAtmos = HpI-19t helmet
.desc = The Fotia's standard helmet, it features the same heat protection as the suit, along with some integrated protective gear for the wearer's head.
ent-ClothingHeadHelmetHardsuitEngineering = HpI-19r helmet
.desc = The Lampsi's standard helmet, it features the same radiation protection as the suit, along with some integrated protective gear for the wearer's head.
ent-ClothingHeadHelmetHardsuitSpatio = HpI-20s helmet
.desc = A lightweight helmet designed for the Kriti hardsuit, it allows for better mobility, along with some protection against radiation.
ent-ClothingHeadHelmetHardsuitSalvage = HpI-20a helmet
.desc = A bulky helmet designed for the Lavrion hardsuit, it has reinforced plating to protect the wearer's head in wildlife encounters.
ent-ClothingHeadHelmetHardsuitVoidParamed = ZhP-24m helmet
.desc = A lightweight helmet designed for use with the Sukunabikona hardsuit. Parts of the helmet are made of hard transparent plastics, allowing for better visibility.
ent-ClothingHeadHelmetHardsuitMaxim = mysterious helmet
.desc = An old looking helmet, it seems rather sturdy and lightweight. It also has an ominous red and black color scheme.
ent-ClothingHeadHelmetHardsuitSecurity = FPA-83s helmet
.desc = A bulky helmet deployed with the Baghatur tacsuit. Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitBrigmedic = FPA-84m helmet
.desc = A bulky helmet deployed with the Tsagaan tacsuit. Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitCombatStandard = FPA-85 helmet
.desc = A bulky helmet deployed with the Baghatur Mk.II tacsuit.
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitCombatOfficer = FPA-85s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatStandard.desc }
ent-ClothingHeadHelmetHardsuitCombatMedical = FPA-86 helmet
.desc = A bulky helmet deployed with the Tsagaan Mk.II tacsuit.
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitCombatCorpsman = FPA-86m helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatMedical.desc }
ent-ClothingHeadHelmetHardsuitWarden = FPA-92s helmet
.desc = A modified riot-control helmet for use with the Sulde tacsuit. Offers better overall protection than standard tacsuits at the expense of mobility.
ent-ClothingHeadHelmetHardsuitCombatRiot = FPA-93 helmet
.desc = A modified riot-control helmet for use with the Sulde Mk.II tacsuit.
Offers better overall protection than other models at the expense of mobility.
ent-ClothingHeadHelmetHardsuitCombatWarden = FPA-93s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatRiot.desc }
ent-ClothingHeadHelmetHardsuitCap = NT-42c helmet
.desc = A special helmet for the Tengri tacsuit, despite its lightweight appearance, it provides good all-around protection to its wearer.
ent-ClothingHeadHelmetHardsuitEngineeringWhite = HpI-24c helmet
.desc = A high-grade helmet used with the Daedalus hardsuit, it has a lighter construction than its standard counterparts, along with more radiation protection.
ent-ClothingHeadHelmetHardsuitMedical = ZhP-25m helmet
.desc = An extraordinarily lightweight helmet designed for use with the Okuninushi hardsuit.
It is primarily made from transparent hard-plastics, providing complete freedom of vision.
ent-ClothingHeadHelmetHardsuitRd = NT-45e helmet
.desc = A heavily armored helmet worn over the Sophia hardsuit. It boasts the same near-immunity to explosions, heat and radiation as the suit, but heavily restricts the wearer's mobility.
ent-ClothingHeadHelmetHardsuitMystagogue = NT-45e helmet
.desc = { ent-ClothingHeadHelmetHardsuitRd.desc }
ent-ClothingHeadHelmetHardsuitSecurityRed = FPA-98s helmet
.desc = A high quality helmet for the Dayicin tacsuit. It offers better overall protection than standard tacsuits without impacting mobility as much.
ent-ClothingHeadHelmetHardsuitCombatAdvanced = FPA-99 helmet
.desc = A high quality helmet for the Dayicin Mk.II tacsuit.
Features a lightweight construction, offering the same protection as a standard tacsuit without impacting mobility as much.
ent-ClothingHeadHelmetHardsuitCombatHoS = FPA-99s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc }
ent-ClothingHeadHelmetHardsuitLuxury = HpI-20c helmet
.desc = A modified helmet for the Minos hardsuit, fashioned after the Logistics Officer's colors. It's been modified for greater mobility at the expense of physical trauma protection.
ent-ClothingHeadHelmetHardsuitSyndie = CSA-51a helmet
.desc = An armored helmet deployed over a Shanlin tacsuit. This one has been painted blood red.
ent-ClothingHeadHelmetHardsuitSyndieMedic = CSA-51m helmet
.desc = An armored helmet deployed over a Zhongyao tacsuit. features optic integrations for nearly every medical hud on the market.
Designed to enable the survival of combat medics in the most dangerous of environments.
ent-ClothingHeadHelmetHardsuitSyndieElite = CSA-54UA helmet
.desc = An elite version of the Shanlin tacsuit's helmet, featuring improved armor and fireproofing.
ent-ClothingHeadHelmetHardsuitSyndieCommander = CSA-54c helmet
.desc = A bulked up version of the Shanlin tacsuit's helmet, purpose-built for commanders of special operation squads. This one has been painted blood-red.
ent-ClothingHeadHelmetHardsuitCybersun = CSA-80UA helmet
.desc = An incredibly sturdy looking helmet designed for the Guan Yu tacsuit.
ent-ClothingHeadHelmetHardsuitWizard = WZD-84 helmet
.desc = A bizarre, gem-encrusted helmet from unknown origins. It provides some protection to its wearer without restricting their movements.
ent-ClothingHeadHelmetHardsuitLing = organic space helmet
.desc = A spaceworthy biomass of pressure and temperature resistant tissue.
ent-ClothingHeadHelmetHardsuitPirateEVA = pirate helmet
.desc = A pirate vacsuit helmet, very heavy but provides good protection.
.suffix = Pirate
ent-ClothingHeadHelmetHardsuitPirateCap = pirate captain's tacsuit helmet
.desc = A special hardsuit helmet, made for the captain of a pirate ship.
.suffix = Pirate
ent-ClothingHeadHelmetHardsuitSyndieReverseEngineered = NTSA-122 helmet
.desc = A sturdy, lightweight helmet made by the special adquisitions department of Nanotrasen.
ent-ClothingHeadHelmetHardsuitJuggernautReverseEngineered = NTSA-126 helmet
.desc = A very sturdy helmet made by the special acquisitions department of Nanotrasen, based on the "Juggernaut" tacsuit's design.
ent-ClothingHeadHelmetHardsuitERTCentcomm = NT-444c helmet
.desc = A special tacsuit helmet worn by Central Command Officers.
ent-ClothingHeadHelmetHardsuitERTLeader = NT-444l helmet
.desc = A special tacsuit helmet worn by leaders of an emergency response team.
ent-ClothingHeadHelmetHardsuitERTEngineer = NT-444e helmet
.desc = A special hardsuit helmet worn by members of an engineering emergency response team.
ent-ClothingHeadHelmetHardsuitERTMedical = NT-444m helmet
.desc = A special hardsuit helmet worn by members of a medical emergency response team.
ent-ClothingHeadHelmetHardsuitERTSecurity = NT-444s helmet
.desc = A special tacsuit helmet worn by members of a engineering emergency response team.
ent-ClothingHeadHelmetHardsuitERTJanitor = NT-444j helmet
.desc = A special hardsuit helmet worn by members of a janitorial emergency response team.
ent-ClothingHeadHelmetCBURN = NT-444-CBRN helmet
.desc = A pressure resistant and fireproof hood worn by special cleanup units.
ent-ClothingHeadHelmetHardsuitDeathsquad = NT-662ua helmet
.desc = A highly advanced, top of the line helmet used in special operations.
ent-ClothingHeadHelmetHardsuitClown = clown vacsuit helmet
.desc = A colorful clown vacsuit helmet. On closer inspection, it appears to be a normal helmet painted with crayons, and a clown mask glued on top.
ent-ClothingHeadHelmetHardsuitMime = mime vacsuit helmet
.desc = A mime vacsuit helmet. On closer inspection, it appears to be a normal helmet painted with crayons, and a mime mask glued on top.
ent-ClothingHeadHelmetHardsuitSanta = DNK-31 helmet
.desc = A festive-looking hardsuit helmet that provides the jolly gift-giver protection from low-pressure environments.
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