Skip to content

Commit

Permalink
Increase Trait Limit From 5 To 10 (Simple-Station#720)
Browse files Browse the repository at this point in the history
# Description

Given the big influx of new traits, a maximum of 5 traits can feel
constricting, as often you'll have unspent points but not enough trait
slots to buy more traits. This doubles the default trait limit from 5 to
10 to increase player choice and allow more unique trait setups.

Since the base trait points have not been increased, players will still
need to take negative traits if they want to have more positive traits
than before.

## Changelog

:cl: Skubman
- tweak: The maximum trait limit has increased from 5 traits to 10
traits.
  • Loading branch information
angelofallars authored and tim-mcqueen-ttec committed Aug 18, 2024
1 parent e8dea1c commit d9dc767
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Content.Shared/CCVar/CCVars.cs
Original file line number Diff line number Diff line change
Expand Up @@ -361,7 +361,7 @@ public static readonly CVarDef<bool>
/// How many traits a character can have at most.
/// </summary>
public static readonly CVarDef<int> GameTraitsMax =
CVarDef.Create("game.traits_max", 5, CVar.REPLICATED);
CVarDef.Create("game.traits_max", 10, CVar.REPLICATED);

/// <summary>
/// How many points a character should start with.
Expand Down

0 comments on commit d9dc767

Please sign in to comment.