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The
_toggleweapon
command allows the player to quickly switch to a specific weapon if it is available in their inventory. If the requested weapon is not available, the command will switch to a default weapon specified.Usage
_toggleweapon <weapon_name> <default_weapon>
Where:
<weapon_name>
: The primary weapon the player wants to switch to, if available.<default_weapon>
: The default weapon to switch to if<weapon_name>
is not available.Example
bind q "_toggleweapon weapon_shotgun weapon_crowbar"
In this example, if you press Q, the command will first try to switch to the shotgun (
weapon_shotgun
). If the shotgun is not available in the player's inventory, it will switch to the crowbar (weapon_crowbar
) as the default weapon.Benefits: