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Rust build and tests

This is a simple BitTorrent client using Tokio. The client communicates with other clients using TCP. Currently only leeching is implemented. Piece picking is (mostly) sequential and an endgame mode is implemented.

Architecture

Architecture

TODO

  • Endgame mode
  • UDP trackers
  • Multi-file torrents
  • Seeding
  • Periodically contacting the trackers
  • Rarest-first piece picking algorithm
  • FastPeers extension
  • DHT (pipe dream)

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Me trying to create a BitTorrent client

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