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- Fix the bug causing program termination on the game title screen: - Add checks for out-of-bounds indexes pointing to arrays with item data, - Add checks for invalid player stats, - Add a function `CheckPlayerStats()` which checks for if the player stats read from game memory are valid. If they are, that means, the game has been loaded properly, - Don't start the tracking for equipment, time and location, until the `CheckPlayerStats()` return `TRUE`. This prevents populating files with garbage data, - Remove the bug from the `Known Issues` section in `README.md` file. - Change variable types from `UINT8` to `UINT8` for STR, INT, and AGL in `PrintPlayerStats2()` function
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*.app | ||
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# Visual Studio Stuff | ||
*.sln | ||
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# Files built by Visual Studio | ||
*_i.c | ||
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