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Builds | ||
JuceLibraryCode |
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/* | ||
============================================================================== | ||
This file contains the basic framework code for a JUCE plugin editor. | ||
============================================================================== | ||
*/ | ||
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#include "PluginProcessor.h" | ||
#include "PluginEditor.h" | ||
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//============================================================================== | ||
WebUISynthAudioProcessorEditor::WebUISynthAudioProcessorEditor (WebUISynthAudioProcessor& p) | ||
: AudioProcessorEditor (&p), audioProcessor (p) | ||
{ | ||
// Make sure that before the constructor has finished, you've set the | ||
// editor's size to whatever you need it to be. | ||
setSize (400, 300); | ||
} | ||
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WebUISynthAudioProcessorEditor::~WebUISynthAudioProcessorEditor() | ||
{ | ||
} | ||
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//============================================================================== | ||
void WebUISynthAudioProcessorEditor::paint (juce::Graphics& g) | ||
{ | ||
// (Our component is opaque, so we must completely fill the background with a solid colour) | ||
g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); | ||
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g.setColour (juce::Colours::white); | ||
g.setFont (15.0f); | ||
g.drawFittedText ("Hello World!", getLocalBounds(), juce::Justification::centred, 1); | ||
} | ||
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void WebUISynthAudioProcessorEditor::resized() | ||
{ | ||
// This is generally where you'll want to lay out the positions of any | ||
// subcomponents in your editor.. | ||
} |
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/* | ||
============================================================================== | ||
This file contains the basic framework code for a JUCE plugin editor. | ||
============================================================================== | ||
*/ | ||
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#pragma once | ||
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#include <JuceHeader.h> | ||
#include "PluginProcessor.h" | ||
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//============================================================================== | ||
/** | ||
*/ | ||
class WebUISynthAudioProcessorEditor : public juce::AudioProcessorEditor | ||
{ | ||
public: | ||
WebUISynthAudioProcessorEditor (WebUISynthAudioProcessor&); | ||
~WebUISynthAudioProcessorEditor() override; | ||
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//============================================================================== | ||
void paint (juce::Graphics&) override; | ||
void resized() override; | ||
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private: | ||
// This reference is provided as a quick way for your editor to | ||
// access the processor object that created it. | ||
WebUISynthAudioProcessor& audioProcessor; | ||
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WebUISynthAudioProcessorEditor) | ||
}; |
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/* | ||
============================================================================== | ||
This file contains the basic framework code for a JUCE plugin processor. | ||
============================================================================== | ||
*/ | ||
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#include "PluginProcessor.h" | ||
#include "PluginEditor.h" | ||
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//============================================================================== | ||
WebUISynthAudioProcessor::WebUISynthAudioProcessor() | ||
#ifndef JucePlugin_PreferredChannelConfigurations | ||
: AudioProcessor (BusesProperties() | ||
#if ! JucePlugin_IsMidiEffect | ||
#if ! JucePlugin_IsSynth | ||
.withInput ("Input", juce::AudioChannelSet::stereo(), true) | ||
#endif | ||
.withOutput ("Output", juce::AudioChannelSet::stereo(), true) | ||
#endif | ||
) | ||
#endif | ||
{ | ||
} | ||
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WebUISynthAudioProcessor::~WebUISynthAudioProcessor() | ||
{ | ||
} | ||
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//============================================================================== | ||
const juce::String WebUISynthAudioProcessor::getName() const | ||
{ | ||
return JucePlugin_Name; | ||
} | ||
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bool WebUISynthAudioProcessor::acceptsMidi() const | ||
{ | ||
#if JucePlugin_WantsMidiInput | ||
return true; | ||
#else | ||
return false; | ||
#endif | ||
} | ||
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bool WebUISynthAudioProcessor::producesMidi() const | ||
{ | ||
#if JucePlugin_ProducesMidiOutput | ||
return true; | ||
#else | ||
return false; | ||
#endif | ||
} | ||
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bool WebUISynthAudioProcessor::isMidiEffect() const | ||
{ | ||
#if JucePlugin_IsMidiEffect | ||
return true; | ||
#else | ||
return false; | ||
#endif | ||
} | ||
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double WebUISynthAudioProcessor::getTailLengthSeconds() const | ||
{ | ||
return 0.0; | ||
} | ||
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int WebUISynthAudioProcessor::getNumPrograms() | ||
{ | ||
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, | ||
// so this should be at least 1, even if you're not really implementing programs. | ||
} | ||
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int WebUISynthAudioProcessor::getCurrentProgram() | ||
{ | ||
return 0; | ||
} | ||
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void WebUISynthAudioProcessor::setCurrentProgram (int index) | ||
{ | ||
} | ||
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const juce::String WebUISynthAudioProcessor::getProgramName (int index) | ||
{ | ||
return {}; | ||
} | ||
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void WebUISynthAudioProcessor::changeProgramName (int index, const juce::String& newName) | ||
{ | ||
} | ||
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//============================================================================== | ||
void WebUISynthAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock) | ||
{ | ||
// Use this method as the place to do any pre-playback | ||
// initialisation that you need.. | ||
} | ||
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void WebUISynthAudioProcessor::releaseResources() | ||
{ | ||
// When playback stops, you can use this as an opportunity to free up any | ||
// spare memory, etc. | ||
} | ||
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#ifndef JucePlugin_PreferredChannelConfigurations | ||
bool WebUISynthAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const | ||
{ | ||
#if JucePlugin_IsMidiEffect | ||
juce::ignoreUnused (layouts); | ||
return true; | ||
#else | ||
// This is the place where you check if the layout is supported. | ||
// In this template code we only support mono or stereo. | ||
// Some plugin hosts, such as certain GarageBand versions, will only | ||
// load plugins that support stereo bus layouts. | ||
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono() | ||
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo()) | ||
return false; | ||
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// This checks if the input layout matches the output layout | ||
#if ! JucePlugin_IsSynth | ||
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) | ||
return false; | ||
#endif | ||
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return true; | ||
#endif | ||
} | ||
#endif | ||
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void WebUISynthAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages) | ||
{ | ||
juce::ScopedNoDenormals noDenormals; | ||
auto totalNumInputChannels = getTotalNumInputChannels(); | ||
auto totalNumOutputChannels = getTotalNumOutputChannels(); | ||
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// In case we have more outputs than inputs, this code clears any output | ||
// channels that didn't contain input data, (because these aren't | ||
// guaranteed to be empty - they may contain garbage). | ||
// This is here to avoid people getting screaming feedback | ||
// when they first compile a plugin, but obviously you don't need to keep | ||
// this code if your algorithm always overwrites all the output channels. | ||
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i) | ||
buffer.clear (i, 0, buffer.getNumSamples()); | ||
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// This is the place where you'd normally do the guts of your plugin's | ||
// audio processing... | ||
// Make sure to reset the state if your inner loop is processing | ||
// the samples and the outer loop is handling the channels. | ||
// Alternatively, you can process the samples with the channels | ||
// interleaved by keeping the same state. | ||
for (int channel = 0; channel < totalNumInputChannels; ++channel) | ||
{ | ||
auto* channelData = buffer.getWritePointer (channel); | ||
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// ..do something to the data... | ||
} | ||
} | ||
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//============================================================================== | ||
bool WebUISynthAudioProcessor::hasEditor() const | ||
{ | ||
return true; // (change this to false if you choose to not supply an editor) | ||
} | ||
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juce::AudioProcessorEditor* WebUISynthAudioProcessor::createEditor() | ||
{ | ||
return new WebUISynthAudioProcessorEditor (*this); | ||
} | ||
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//============================================================================== | ||
void WebUISynthAudioProcessor::getStateInformation (juce::MemoryBlock& destData) | ||
{ | ||
// You should use this method to store your parameters in the memory block. | ||
// You could do that either as raw data, or use the XML or ValueTree classes | ||
// as intermediaries to make it easy to save and load complex data. | ||
} | ||
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void WebUISynthAudioProcessor::setStateInformation (const void* data, int sizeInBytes) | ||
{ | ||
// You should use this method to restore your parameters from this memory block, | ||
// whose contents will have been created by the getStateInformation() call. | ||
} | ||
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//============================================================================== | ||
// This creates new instances of the plugin.. | ||
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter() | ||
{ | ||
return new WebUISynthAudioProcessor(); | ||
} |
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/* | ||
============================================================================== | ||
This file contains the basic framework code for a JUCE plugin processor. | ||
============================================================================== | ||
*/ | ||
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#pragma once | ||
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#include <JuceHeader.h> | ||
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//============================================================================== | ||
/** | ||
*/ | ||
class WebUISynthAudioProcessor : public juce::AudioProcessor | ||
{ | ||
public: | ||
//============================================================================== | ||
WebUISynthAudioProcessor(); | ||
~WebUISynthAudioProcessor() override; | ||
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//============================================================================== | ||
void prepareToPlay (double sampleRate, int samplesPerBlock) override; | ||
void releaseResources() override; | ||
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#ifndef JucePlugin_PreferredChannelConfigurations | ||
bool isBusesLayoutSupported (const BusesLayout& layouts) const override; | ||
#endif | ||
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void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override; | ||
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//============================================================================== | ||
juce::AudioProcessorEditor* createEditor() override; | ||
bool hasEditor() const override; | ||
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//============================================================================== | ||
const juce::String getName() const override; | ||
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bool acceptsMidi() const override; | ||
bool producesMidi() const override; | ||
bool isMidiEffect() const override; | ||
double getTailLengthSeconds() const override; | ||
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//============================================================================== | ||
int getNumPrograms() override; | ||
int getCurrentProgram() override; | ||
void setCurrentProgram (int index) override; | ||
const juce::String getProgramName (int index) override; | ||
void changeProgramName (int index, const juce::String& newName) override; | ||
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//============================================================================== | ||
void getStateInformation (juce::MemoryBlock& destData) override; | ||
void setStateInformation (const void* data, int sizeInBytes) override; | ||
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private: | ||
//============================================================================== | ||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WebUISynthAudioProcessor) | ||
}; |
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<?xml version="1.0" encoding="UTF-8"?> | ||
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<JUCERPROJECT id="HsEHXU" name="WebUISynth" projectType="audioplug" useAppConfig="0" | ||
addUsingNamespaceToJuceHeader="0" jucerFormatVersion="1"> | ||
<MAINGROUP id="RgJ6UX" name="WebUISynth"> | ||
<GROUP id="{C56288B6-82E3-C7B5-C9B2-9F54F79B1E78}" name="Source"> | ||
<FILE id="FZQbkn" name="PluginProcessor.cpp" compile="1" resource="0" | ||
file="Source/PluginProcessor.cpp"/> | ||
<FILE id="Ai5GJQ" name="PluginProcessor.h" compile="0" resource="0" | ||
file="Source/PluginProcessor.h"/> | ||
<FILE id="LDLeBa" name="PluginEditor.cpp" compile="1" resource="0" | ||
file="Source/PluginEditor.cpp"/> | ||
<FILE id="Vn2Wh8" name="PluginEditor.h" compile="0" resource="0" file="Source/PluginEditor.h"/> | ||
</GROUP> | ||
</MAINGROUP> | ||
<JUCEOPTIONS JUCE_STRICT_REFCOUNTEDPOINTER="1" JUCE_VST3_CAN_REPLACE_VST2="0"/> | ||
<EXPORTFORMATS> | ||
<XCODE_MAC targetFolder="Builds/MacOSX"> | ||
<CONFIGURATIONS> | ||
<CONFIGURATION isDebug="1" name="Debug" targetName="WebUISynth"/> | ||
<CONFIGURATION isDebug="0" name="Release" targetName="WebUISynth"/> | ||
</CONFIGURATIONS> | ||
<MODULEPATHS> | ||
<MODULEPATH id="juce_audio_basics" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_audio_devices" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_audio_formats" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_audio_plugin_client" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_audio_processors" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_audio_utils" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_core" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_data_structures" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_dsp" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_events" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_graphics" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_gui_basics" path="../../JUCE/modules"/> | ||
<MODULEPATH id="juce_gui_extra" path="../../JUCE/modules"/> | ||
</MODULEPATHS> | ||
</XCODE_MAC> | ||
</EXPORTFORMATS> | ||
<MODULES> | ||
<MODULE id="juce_audio_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_audio_devices" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_audio_formats" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_audio_plugin_client" showAllCode="1" useLocalCopy="0" | ||
useGlobalPath="1"/> | ||
<MODULE id="juce_audio_processors" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_audio_utils" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_core" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_data_structures" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_dsp" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_events" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_graphics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_gui_basics" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
<MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0" useGlobalPath="1"/> | ||
</MODULES> | ||
</JUCERPROJECT> |