A library for creating Navigation Graphs, Visibility graphs, Raycasting used in design analysis, architecture, robotics, and human factors.
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Updated
Aug 22, 2024 - C++
A library for creating Navigation Graphs, Visibility graphs, Raycasting used in design analysis, architecture, robotics, and human factors.
In order to reduce the burden of the behavioral psychologists when it comes to setting up an experiment for analyzing behavior, we developed the Delayed Feedback based Immersive Navigation Environment (DeFINE). DeFINE is based on game engines like Unity3D and hence relies heavily on C# as a programming language. All the low-level implementation …
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