Simple 3rd person controller demonstrating camera-relative movement and the new Cinemachine 3rd Person Follow / Aim system
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Updated
Jun 2, 2022 - C#
Simple 3rd person controller demonstrating camera-relative movement and the new Cinemachine 3rd Person Follow / Aim system
Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
The metadata-maker tool from Rooitools, split out into a slimmed-down version of the plugin for public use.
这是一个blender插件,用来批量导入Mixamo.com下载的fbx文件,并可以创建一个根骨骼记录位移信息。
Blender plugin. Transfer root motion from armature to root bone.
A tutorial for teaching animators how to use Root Motion in Unity.
A easy-to-use Blender addon for batch transferring root motion from any rig controller. Supports multiple actions, with root motion either staying static at world origin or following a selected target controller. Ideal for game-ready animations and an efficient workflow.
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