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Adding RulesAttachmentTest to test isAI
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game-app/game-core/src/test/java/games/strategy/triplea/attachments/RulesAttachmentTest.java
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package games.strategy.triplea.attachments; | ||
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import static org.junit.jupiter.api.Assertions.assertFalse; | ||
import static org.junit.jupiter.api.Assertions.assertTrue; | ||
import static org.mockito.Mockito.lenient; | ||
import static org.mockito.Mockito.mock; | ||
import static org.mockito.Mockito.when; | ||
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import games.strategy.engine.data.GameData; | ||
import games.strategy.engine.data.GamePlayer; | ||
import games.strategy.engine.data.PlayerList; | ||
import java.util.List; | ||
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import org.junit.jupiter.api.BeforeEach; | ||
import org.junit.jupiter.api.Test; | ||
import org.junit.jupiter.api.extension.ExtendWith; | ||
import org.mockito.Mock; | ||
import org.mockito.junit.jupiter.MockitoExtension; | ||
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@ExtendWith(MockitoExtension.class) | ||
class RulesAttachmentTest { | ||
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@Mock private PlayerList playerList; | ||
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private final GameData gameData = mock(GameData.class); | ||
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private final RulesAttachment attachment = new RulesAttachment("Test attachment", null, gameData); | ||
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@Mock private GamePlayer player1; | ||
@Mock private GamePlayer player2; | ||
@Mock private GamePlayer player3; | ||
@Mock private GamePlayer player4; | ||
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@BeforeEach | ||
void setUp() { | ||
when(gameData.getPlayerList()).thenReturn(playerList); | ||
} | ||
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/* Testing stored getIsAI values with setIsAI */ | ||
@Test | ||
void isAITest() { | ||
attachment.setIsAI("true"); | ||
assertTrue(attachment.getIsAI()); | ||
attachment.setIsAI("false"); | ||
assertFalse(attachment.getIsAI()); | ||
} | ||
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/* Testing returned values for checkGetIsAI */ | ||
@Test | ||
void checkGetIsAITest() { | ||
lenient().when(player1.isAi()).thenReturn(false); | ||
lenient().when(player2.isAi()).thenReturn(true); | ||
lenient().when(player3.isAi()).thenReturn(true); | ||
lenient().when(player4.isAi()).thenReturn(false); | ||
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/* Testing with 1 non AI player */ | ||
final List<GamePlayer> players1 = List.of(player1); | ||
attachment.setIsAI("true"); | ||
assertFalse(attachment.checkIsAI(players1)); | ||
attachment.setIsAI("false"); | ||
assertTrue(attachment.checkIsAI(players1)); | ||
/* Testing with 1 AI player */ | ||
final List<GamePlayer> players2 = List.of(player2); | ||
attachment.setIsAI("true"); | ||
assertTrue(attachment.checkIsAI(players2)); | ||
attachment.setIsAI("false"); | ||
assertFalse(attachment.checkIsAI(players2)); | ||
/* Testing with 1 non AI player and 1 AI player */ | ||
final List<GamePlayer> players12 = List.of(player1, player2); | ||
attachment.setIsAI("true"); | ||
assertFalse(attachment.checkIsAI(players12)); | ||
attachment.setIsAI("false"); | ||
assertFalse(attachment.checkIsAI(players12)); | ||
/* Testing with 2 AI players */ | ||
final List<GamePlayer> players23 = List.of(player2, player3); | ||
attachment.setIsAI("true"); | ||
assertTrue(attachment.checkIsAI(players23)); | ||
attachment.setIsAI("false"); | ||
assertFalse(attachment.checkIsAI(players23)); | ||
/* Testing with 2 non AI players */ | ||
final List<GamePlayer> players14 = List.of(player1, player4); | ||
attachment.setIsAI("true"); | ||
assertFalse(attachment.checkIsAI(players14)); | ||
attachment.setIsAI("false"); | ||
assertTrue(attachment.checkIsAI(players14)); | ||
} | ||
} |