Fix for AA infantry, AI now use Stinger #108
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With certain units equipped with the FIM-92 Stinger in their orbat loadout (e.g. "CFP_O_TBAN_AA_Specialist_01"), if controlled by the AI and orbat randomisation / loadout is applied, the AI unit would not fire the FIM-92 Stinger.
Fix was to add the Stinger magazine "CUP_Stinger_M" to the orbat loadout, enabling the AI to fire the FIM-92 Stinger.
Note: there is no issue with a player firing the FIM-92 Stinger if it is in the players control (e.g. launcher picked up by the player, or if the unit is controlled by the player), it only appears to affect the AI's ability to fire.