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V 2.1.24 Beta - Keyframe linking in Shots Stack + UX Improvements

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@werwack werwack released this 10 Oct 23:20
· 32 commits to main since this release

To INSTALL for the first time:

  • Connect to the Internet
  • Launch Blender in ADMIN mode
  • In the Preferences panel pick and install the zip file from this page then relaunch Blender normally

To UPDATE the add-on if you already have it:

  • Just go to the Preferences panel of Blender then pick and install the zip file from this page.
    Note: In case an error message pops up when the previous version gets unregistered ignore it and re-launch Blender.

If needed read the Install Documentation or the FAQ


2.1.24 (2022-10-11)

  • Added a function applyVideoSettings() in the rendering process to change the rendering file
    format in a cleanest way (to be continued)
  • Fixed a bug when plablast video appeared all black when called without Project Settings

2.1.23 (2022-10-01)

  • Added a button to set the time range to shot or take range in the Frame Range toolbar
  • Improved the Storyborad Frame Editing Mode button
  • Improved the API (documentation, samples, code)

2.1.22 (2022-10-01)

  • Fixed keymap for draw mode to work when the mouve is over the add-on panel

2.1.21 (2022-09-30)

  • Revamped the UI of the Animated Frame Transformation to minimize UI ambiguities

2.1.20 (2022-09-29)

  • Several fixes related to the continuous draw mode
  • Fixed storyboard frame that was not duplicated following to a take duplication
  • Added shot name in the Render panel, near Current Shot label
  • Refactored the Duplicate Shot dialog box and added a checkbox for color variation
  • Added a key map for activating the draw mode on a current shot

2.1.5 (2022-09-27)

  • Fixed a crash on Storyboard Grid because of Python 3.10 code

2.1.4 (2022-09-14)

Interactive Shots Stack

  • Added an info component
  • Added mode and scale keyframe changes when a shot clip is manipulated

Code

  • Added a sample widget to the gpu components library

2.1.3 (2022-09-12)

  • Fixed regression bug on Convert Camera Binding
  • Fixed the detached grease pencil transform lock state
  • Added a function to get the canvas frame when missing

2.1.2 (2022-09-12)

  • Fixed the type of shot that was set to Storyboard when a storyboard frame was added

2.1.1 (2022-09-12)

Beta Release

Keymaps

  • Separated key mappings per category
  • Added a Preferences parameter to toggle the vertical arrows used to navigate from shot to shot
  • Made the up arrow go to next shots by default instead of previous ones

Shots Stack UI

  • Added a Preferences setting to make the shots stack starts at the specified lane
  • Set the first lane to 1 instead of 0 to see the keys of the Summany lane