V 2.1.24 Beta - Keyframe linking in Shots Stack + UX Improvements
Pre-release
Pre-release
To INSTALL for the first time:
- Connect to the Internet
- Launch Blender in ADMIN mode
- In the Preferences panel pick and install the zip file from this page then relaunch Blender normally
To UPDATE the add-on if you already have it:
- Just go to the Preferences panel of Blender then pick and install the zip file from this page.
Note: In case an error message pops up when the previous version gets unregistered ignore it and re-launch Blender.
If needed read the Install Documentation or the FAQ
2.1.24 (2022-10-11)
- Added a function applyVideoSettings() in the rendering process to change the rendering file
format in a cleanest way (to be continued) - Fixed a bug when plablast video appeared all black when called without Project Settings
2.1.23 (2022-10-01)
- Added a button to set the time range to shot or take range in the Frame Range toolbar
- Improved the Storyborad Frame Editing Mode button
- Improved the API (documentation, samples, code)
2.1.22 (2022-10-01)
- Fixed keymap for draw mode to work when the mouve is over the add-on panel
2.1.21 (2022-09-30)
- Revamped the UI of the Animated Frame Transformation to minimize UI ambiguities
2.1.20 (2022-09-29)
- Several fixes related to the continuous draw mode
- Fixed storyboard frame that was not duplicated following to a take duplication
- Added shot name in the Render panel, near Current Shot label
- Refactored the Duplicate Shot dialog box and added a checkbox for color variation
- Added a key map for activating the draw mode on a current shot
2.1.5 (2022-09-27)
- Fixed a crash on Storyboard Grid because of Python 3.10 code
2.1.4 (2022-09-14)
Interactive Shots Stack
- Added an info component
- Added mode and scale keyframe changes when a shot clip is manipulated
Code
- Added a sample widget to the gpu components library
2.1.3 (2022-09-12)
- Fixed regression bug on Convert Camera Binding
- Fixed the detached grease pencil transform lock state
- Added a function to get the canvas frame when missing
2.1.2 (2022-09-12)
- Fixed the type of shot that was set to Storyboard when a storyboard frame was added
2.1.1 (2022-09-12)
Beta Release
Keymaps
- Separated key mappings per category
- Added a Preferences parameter to toggle the vertical arrows used to navigate from shot to shot
- Made the up arrow go to next shots by default instead of previous ones
Shots Stack UI
- Added a Preferences setting to make the shots stack starts at the specified lane
- Set the first lane to 1 instead of 0 to see the keys of the Summany lane