Update README.md #236
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10 warnings
Building...:
src/Library/SuperPotion.cs#L21
Nullability of reference types in return type of 'string? SuperPotion.Use(Pokemon? pokemon)' doesn't match implicitly implemented member 'string IItem.Use(Pokemon pokemon)' (possibly because of nullability attributes).
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src/Library/FullHealth.cs#L19
Nullability of reference types in return type of 'string? FullHealth.Use(Pokemon? pokemon)' doesn't match implicitly implemented member 'string IItem.Use(Pokemon pokemon)' (possibly because of nullability attributes).
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Building...:
src/Library/Commands/UseCommand.cs#L31
Converting null literal or possible null value to non-nullable type.
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Building...:
src/Library/Commands/UseCommand.cs#L32
Converting null literal or possible null value to non-nullable type.
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Building...:
src/Library/Pokemon.cs#L183
Possible null reference return.
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Building...:
src/Library/Player.cs#L42
Non-nullable property 'ActivePokemon' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Building...:
src/Library/Player.cs#L124
Possible null reference return.
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Building...:
src/Library/Commands/AttackCommand.cs#L33
Possible null reference argument for parameter 'attackName' in 'string Facade.ChooseAttack(string playerName, string attackName)'.
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Building...:
src/Library/Commands/BattleCommand.cs#L37
Possible null reference argument for parameter 'opponentName' in 'string Facade.StartGame(string playerName, string opponentName, IStrategyStartingPlayer strategyStartingPlayer)'.
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Building...:
src/Library/Commands/ChangeCommand.cs#L35
Possible null reference argument for parameter 'pokemonName' in 'string Facade.ChangePokemon(string playerName, string pokemonName)'.
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