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miwarnec and others added 30 commits October 5, 2023 20:23
Since we don't have double time there yet and the stopwatch will change during the frame which causes jitter and other artifacts
supersedes #3623
See also #2838
- double ** to match slashes in the path
…ixes hard to debug issues where [SyncVar/Command/Rpc]s would be way off while NetworkTime.time was fine, due to latency being applied to only one channel. (#3627)

* fix: LatencySimulation now always applies latency to both channels. Fixes hard to debug issues where [SyncVar/Command/Rpc]s would be way off while NetworkTime.time was fine, due to latency being applied to only one channel.

* this too
- fix: mismatching cookie race condition. cookie is now included in all messages.
   MirrorNetworking/kcp2k#54
- feature: Exposed local end point on KcpClient/Server
- refactor: KcpPeer refactored as abstract class to remove KcpServer initialization workarounds
* fix: Add missing GetHashCode method for older Unity
- Cures warning about missing override.

* commit changes?
BREAKING CHANGE - Removed older Obsoletes
fix: #3611 Windows UDP socket exceptions on server if one of the clients died
MrGadget1024 and others added 29 commits December 3, 2023 22:53
* fix(Utils): Add IsWebGL and IsDebug

* Constants
* Compress Rotation Boolean

* Remove whatever the heck that was.

* Tidy Up

* Tidy Up 2

* You didnt see this.

* NT Unreliable Quaternion Compression

* Update NetworkTransformUnreliable.cs

---------

Co-authored-by: mischa <[email protected]>
* wip

* add dependencies

* OnGUI

* timer license updated
* features table

* emojis

* shorter

* stable

* more

* asdf

* a

* b

* c

* d

* e

* ee

* f

* asdf

* g

* h

* \ui

* i

* h

* test

* shorter

* shorter

* physics

* typo
- prepares for GUIConsole changes
- F keys are mostly assigned to various things in browsers
- No longer clashes with the standard HUD
)

* fix(ConnectionQuality): Move Connection Quality to Network Client
- Added zero as disable value
- Added Tooltip and Range to NetworkManager.connectionQualityInterval
- Obsoleted NetworkManager.OnConnectionQualityChanged
- Added temporary event wireups for OnConnectionQualityChanged
- Removed Action and overrides from NetworkManager template

* Removed stray blank line

* Added ConnectionQualityMethod Selection
- Enum added to ConnectionQuality
- Fields added to NetworkManager and NetworkClient
- Switch added to NetworkClient.UpdateConnectionQuality

* Use right params for Pragmatic

* Renamed Fields in NetworkManager
* feat(NetworkManager): Ability to toggle auto-start in Editor

* use Application.isEditor

---------

Co-authored-by: mischa <[email protected]>
* Edgegap Plugin V2 from https://github.com/dylanh724/edgegap-unity-plugin-v2/tree/feat/plugin-v2.2

* fix things

* fix warnings

* fix u2020 support

* fix nre

* fix logo hardcoded path

* fix clipboard image hardcoded path and remove fonts

* syntax

* fix unity 2019/2020 breaking all editor UIs

* fix NRE on first open due to old window

* fix 2019 asserts

* link to our documentation

* disable warning

* fix unity 2019 unsupported syntax error

* Mirror.Hosting.asmdef: fix missing ref

* fix: remove all fonts to avoid the errors

* readme: two click hosting

* readme

* better

* fix 2019 errors

* fix U2020 async warning

---------

Co-authored-by: mischa <[email protected]>
- Tanks, Benchmark, CCU, and Pong examples all still use NT-Unreliable
* Moved Multiplex to Core

* Updated Available and ToString in Transports
- Available now uses `#if UNITY_WEBGL` because `Application.platform != RuntimePlatform.WebGLPlayer;` doesn't work in Editor
- ToString was shortened and includes port for presentation in HUD

* NetworkManagerHUD: Added support for MultiplexTransport

* Moved Multiplex back to Transports

* Implemented PortTransport in Multiplex

* NetworkManagerHUD: reverted width change

* Revamped Port handler

* Changed LogError to LogWarning in Port setter

* Moved ToString change to separate PR

* Use Utils.IsHeadless

* Use Utils.IsDebug

* Removed console logging
@MaxIsJoe MaxIsJoe closed this Dec 15, 2023
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8 participants