-
Notifications
You must be signed in to change notification settings - Fork 750
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #19249 from unoplatform/mergify/bp/release/stable/…
…5.6/pr-19045 chore(docs): Update desktop/macOS publishing documentation (backport #19045)
- Loading branch information
Showing
6 changed files
with
483 additions
and
91 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -28,6 +28,7 @@ | |
"devs", | ||
"dbus", | ||
"Dismissable", | ||
"dmgbuild", | ||
"Docfx", | ||
"ellipsize", | ||
"Entra", | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,175 @@ | ||
--- | ||
uid: uno.publishing.desktop.macos.advanced | ||
--- | ||
|
||
# Publishing Your App for macOS - Advanced Topics | ||
|
||
## App Bundle (.app) Customization | ||
|
||
### Custom `Info.plist` | ||
|
||
If your application requires extraneous permissions from macOS to execute some operations, e.g. using the camera, then you need to customize the `Info.plist` file of your app bundle. | ||
|
||
You can create a basic `Info.plist` file yourself, using any text editor. The content should be like: | ||
|
||
```xml | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<!-- If a `LanguageId` is not provided it will default to `en-US` --> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string></string> | ||
|
||
<!-- If not specified the value of `ApplicationTitle` will be used --> | ||
<key>CFBundleDisplayName</key> | ||
<string></string> | ||
|
||
<!-- If not specified the value of `AssemblyName` will be used --> | ||
<key>CFBundleExecutable</key> | ||
<string></string> | ||
|
||
<!-- If not specified an `icon.icns` file will be created from the app icons and referenced here --> | ||
<key>CFBundleIconFile</key> | ||
<string></string> | ||
|
||
<!-- If not specified the value of `ApplicationId` will be used --> | ||
<key>CFBundleIdentifier</key> | ||
<string></string> | ||
|
||
<!-- If not specified the first 16 characters of `ApplicationTitle` will be used --> | ||
<key>CFBundleName</key> | ||
<string></string> | ||
|
||
<!-- If not specified the value of `ApplicationDisplayVersion` will be used --> | ||
<key>CFBundleShortVersionString</key> | ||
<string></string> | ||
|
||
<!-- If not specified the value of `ApplicationVersion` will be used --> | ||
<key>CFBundleVersion</key> | ||
<string></string> | ||
|
||
<!-- | ||
The entries for CFBundleInfoDictionaryVersion, CFBundlePackageType and | ||
NSPrincipalClass will be added automatically and should not be changed. | ||
The comments will be removed from this file when saved inside the bundle. | ||
You can add other entries, like permissions, as needed. | ||
--> | ||
</dict> | ||
</plist> | ||
``` | ||
|
||
You can edit the `Info.plist` file, add any required entries (for permissions), and leave other fields empty. The basic, empty fields will be filled automatically by the `msbuild` task based on your project. | ||
|
||
Then from the CLI run: | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSCustomInfoPlist=path/to/Info.plist | ||
``` | ||
|
||
### Hardened Runtime | ||
|
||
[Hardened Runtime](https://developer.apple.com/documentation/security/hardened-runtime) is `true` by default as it is **required** for [notarization](https://developer.apple.com/documentation/security/notarizing-macos-software-before-distribution). | ||
|
||
If needed you can turn it off by providing `-p:UnoMacOSHardenedRuntime=false` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSHardenedRuntime=false | ||
``` | ||
|
||
### Custom Entitlements | ||
|
||
[Entitlements](https://developer.apple.com/documentation/bundleresources/entitlements) grants permission to your executable. If nothing is specified the default entitlements required for a notarization-compatible dotnet-based application will be included automatically. | ||
|
||
```xml | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>com.apple.security.cs.allow-jit</key> | ||
<true/> | ||
</dict> | ||
</plist> | ||
``` | ||
|
||
You can provide your own entitlement file if needed using `-p:UnoMacOSEntitlements=/path/to/entitlements.plist` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSEntitlements=/path/to/entitlements.plist | ||
``` | ||
|
||
### Trimming | ||
|
||
App bundles that are distributed should be self-contained applications that depend only on the OS to execute. However bundling the dotnet runtime, base class libraries, and Uno Platform libraries produce a rather large application size. | ||
|
||
To reduce the size of the app bundle you can enable dotnet's [trimming](https://learn.microsoft.com/en-us/dotnet/core/deploying/trimming/trimming-options#enable-trimming) when publishing the app, using `-p:PublishTrimmed=true`. The full command from the CLI would be: | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:PublishTrimmed=true | ||
``` | ||
|
||
> [!IMPORTANT] | ||
> Your code and dependencies need to be [trimmer-aware](https://learn.microsoft.com/en-us/dotnet/core/deploying/trimming/prepare-libraries-for-trimming) and the trimmed app bundle should be carefully tested to ensure the code removed by the trimmer does not affect its functionality. | ||
### Optional files | ||
|
||
`dotnet publish` includes several files that are not strictly required to execute your application. To reduce the app bundle size most of those files are **not** included, by default, inside the app bundles. | ||
|
||
#### Including dotnet `createdump` tool | ||
|
||
Although useful for debugging, the `createdump` executable is rarely used by the application's consumers and, by default, is not included in the app bundle. | ||
|
||
If you wish to include `createdump` inside your app bundle add the `-p:UnoMacOSIncludeCreateDump=true` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSIncludeCreateDump=true | ||
``` | ||
|
||
#### Including `libclrgc.dylib` extraneous GC | ||
|
||
An alternate garbage collection (GC) library is included by `dotnet publish`. It is, by default, removed from the app bundle since it would not be used at runtime. | ||
|
||
If you wish to include this extra GC library inside your app bundle add the `-p:UnoMacOSIncludeExtraClrGC=true` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSIncludeExtraClrGC=true | ||
``` | ||
|
||
#### Including `libmscordaccore.dylib` and `libmscordbi.dylib` debugging support | ||
|
||
Extraneous debugging support libraries are included by `dotnet publish`. They are, by default, removed from the app bundle since it's unlikely to be used for debugging. | ||
|
||
If you wish to include the extra debugging libraries inside your app bundle add the `-p:UnoMacOSIncludeNativeDebugging=true` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSIncludeNativeDebugging=true | ||
``` | ||
|
||
#### Including assemblies debugging symbols (.pdb) files | ||
|
||
dotnet debugging symbols (`.pdb`) are generally included in released applications since they help to provide better stack traces and help developers resolve issues. As such, they are, by default, included inside the app bundle. | ||
|
||
If you wish to remove them anyway, you can do so by adding the `-p:UnoMacOSIncludeDebugSymbols=false` on the CLI. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=app -p:UnoMacOSIncludeDebugSymbols=false | ||
``` | ||
|
||
## Disk Image (.dmg) Customization | ||
|
||
### Symlink to /Applications | ||
|
||
By default, the produced disk image will contain a symlink to `/Applications` so users can drag-and-drop the app bundle inside it. If you do not want the symlink to be present inside the disk image you can add `-p:UnoMacOSIncludeSymlinkToApplications=false` on the command line. | ||
|
||
```bash | ||
dotnet publish -f net8.0-desktop -p:SelfContained=true -p:PackageFormat=dmg -p:UnoMacOSIncludeSymlinkToApplications=false -p:CodesignKey={{identity}} -p:DiskImageSigningKey={{identity}} | ||
``` | ||
|
||
### Additional Customization | ||
|
||
Further disk image customization is possible but can be tricky since it requires modification to the `.DS_Store` binary file inside the disk image (many trials and errors). If more control is required (e.g. icon positioning, background image...) we recommend using 3rd party tools created specifically for this purpose. Some free/open-source examples are: | ||
|
||
- [create-dmg](https://github.com/sindresorhus/create-dmg) | ||
- [dmgbuild](https://dmgbuild.readthedocs.io/en/latest/) |
Oops, something went wrong.