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Chorex - Choreographic Programming in Elixir

Chorex Tests

Synopsis

Note: this documentation is current as of 2024-07-22. The project is evolving rapidly, so this README may occasionally get out-of-sync with what the project can do.

Describe the choreography in a module with the defchor macro:

defmodule TestChor do
  defchor [Buyer, Seller] do
    def run(Buyer.(book_title)) do
      Buyer.(book_title) ~> Seller.(b)
      Seller.get_price(b) ~> Buyer.(p)
      Buyer.(p)
    end
  end
end

Implement the actors:

defmodule MyBuyer do
  use TestChor.Chorex, :buyer
end

defmodule MySeller do
  use TestChor.Chorex, :seller

  def get_price("Das Glasperlenspiel"), do: 42
  def get_price("A Tale of Two Cities"), do: 16
end

Elsewhere in your program:

Chorex.start(TestChor.Chorex, %{Seller => MySeller, Buyer => MyBuyer}, ["Das Glasperlenspiel"])

receive do
  {:chorex_return, Buyer, val} ->
    IO.puts("Got #{val}")            # prints "Got 42"
end

Chorex.start(TestChor.Chorex, %{Seller => MySeller, Buyer => MyBuyer}, ["A Tale of Two Cities"])

receive do
  {:chorex_return, Buyer, val} ->
    IO.puts("Got #{val}")            # prints "Got 16"
end

Description

Chorex is a library for choreographic programming in Elixir. Choreographic programming is a programming paradigm where you specify the interactions between different entities in a concurrent system in one global view, and then extract implementations for each of those actors. See § Bibliography for references on choreographic programming in general.

Installation

Chorex is available on Hex.pm. Install by including the following in your mix.exs file under the deps list:

def deps do
  [
    ...,
    {:chorex, "~> 0.4.0"},
    ...
  ]
end

You can install development versions of Chorex directly from GitHub like so:

def deps do
  [
    ...,
    {:chorex, github: "utahplt/chorex"},
    ...
  ]
end

Note that this is experimental software and stuff will break. Please don't rely on this for anything production-grade. Not yet at least.

What is a choreography?

A choreography is a birds-eye view of an interaction between nodes in a distributed system. You have some set of actors—in Elixir parlance processes—that exchange messages while also running some local computation—i.e. functions that don't rely on talking to other nodes in the system.

Choreography syntax

Chorex introduces some new syntax for choreographies. Here's a breakdown of how it works:

defchor [Actor1, Actor2, ...] do
  ...choreography body...
end

The defchor macro wraps a choreography and translates it into core Elixir code. You give defchor a list of actors, specified as if they were module names, and then a do block wraps the choreography body.

The body of the choreography is a set of functions. One function named run must be present; this will serve as the entry point into the choreography. The arguments to run come from the third argument to the Chorex.start function. (More on Chorex.start and function parameters in a minute.)

defchor [Actor1, Actor2, ...] do
  def some_func(...) do
    ...
  end

  def run() do
    ...
  end
end

Message passing expressions

Inside the body of functions you can write message passing expressions. Examples:

Actor1.(var1) ~> Actor2.(var2_a)
Actor1.func_1() ~> Actor2.(var2_b)
Actor1.func_2(var1_a, var1_b) ~> Actor2.(var2_c)
Actor1.(var1_a + var1_b) ~> Actor2.(var2_c)

Formal syntax:

  message_pass ::= $local_exp ~> $actor.($pat)

  local_exp    ::= $actor.($pat)
                 | $actor.$func($exp, ...)
                 | $actor.($exp)

  actor        ::= Module name         (e.g. Actor)
  func         ::= Function name       (e.g. frobnicate(...))
  pat          ::= Pattern match expr  (e.g. a variable like `foo` or tuples `{:ok, bar}` etc.)
  exp          ::= Elixir expression   (e.g. foo + sum([1, 2, 3]))

The ~> indicates sending a message between actors. The left-hand-side must be Actor1.<something>, where that <something> bit can be one of three things:

  1. A variable local to Actor1
  2. A function local to Actor1 (with or without arguments, also all local to Actor1)
  3. An expression local to Actor1

The right-and-side must be Actor2.(<pattern>). This means that the left-hand-side will be computed on Actor1 and send to Actor2 where it will be matched against the pattern pattern.

Local expressions

Local expressions are computations that happen on a single node. These computations are isolated from each other—i.e. every location has its own variables. For example, if I say:

defchor [Holmes, Watson] do
  def discombobulate(Holmes.(clue)) do
    ...
  end
end

Then inside the body of that function, I can talk about the variable clue which is located on the Holmes node. I can't, for instance, talk about the variable clue on the Watson node.

Holmes.(clue + 1)    # fine
Watson.(clue * 2)    # error: variable `clue` not defined

I can send the value in Holmes' clue variable to Watson, at which point Watson can do computation with the value:

Holmes.(clue) ~> Watson.(holmes_observes)

if Watson.remember(holmes_observes) do
  ...
else
  ...
end

The remember function here will be defined on the the implementation for the Watson actor.

ACHTUNG!! mix format will rewrite Actor1.var1 to Actor1.var1() which is a function call instead of a variable! Wrap variables in parens like Actor1.(var1) if you want to use mix format! This is an unfortunate drawback—suggestions on fixing this would be welcome.

Local functions are not defined as part of the choreography; instead, you implement these in a separate Elixir module. More on that later.

if expressions and knowledge of choice broadcasting

if Actor1.make_decision() do
  Actor1[L] ~> Actor2
  ...
else
  Actor1[R] ~> Actor2
  ...
end

if expressions are supported. Some actor makes a choice of which branch to go down. It is then crucial (and, at this point, entirely up to the user) that that deciding actor inform all other actors about the choice of branch with the special ActorName[L] ~> OtherActorName syntax. Note the lack of . and variable names. Furthermore, the true branch is always L (left) and the false branch is always R (right).

Function syntax

defchor [Alice, Bob] do
  def run(Alice.(msg)) do
    with Bob.({pub, priv}) <- Bob.gen_key() do
      Bob.(pub) ~> Alice.(key)
      exchange_message(Alice.encrypt(msg <> "\n  love, Alice", key), Bob.(priv))
    end
  end

  def exchange_message(Alice.(enc_msg), Bob.(priv)) do
    Alice.(enc_msg) ~> Bob.(enc_msg)
    Alice.(:letter_sent)
    Bob.decrypt(enc_msg, priv)
  end
end

Choreographies support functions and function calls—even recursive ones. Function parameters need to be annotated with the actor they live at, and the arguments when calling the function need to match. Calling a function with the wrong actor will result in the parameter getting nil. E.g. calling exchange_message above like so will not work properly:

exchange_message(Bob.(msg), Alice.(priv))

(and not just because the variables are wrong—the actor names don't match so the parameters won't get the values they need).

Higher-order choreographies

def higher_order_chor(other_chor) do
  ... other_chor.(...) ...
end

Chorex supports higher-order choreographies. This means you can pass the functions defined inside the defchor block around as you would with functions. Higher-order choreographic functions don't get an actor prefix and you call them as you would a function bound to a variable, like so:

defchor [Actor, OtherActor] do
  def higher_order_chor(other_chor) do
    ... other_chor.(...) ...
  end

  def some_local_chor(Actor.(var_name)) do
    Actor.(var_name) ~> OtherActor.(other_var)
    OtherActor.(other_var)
  end

  def run() do
    higher_order_chor(@some_local_chor/1)
  end
end

Note that when referring to the function, you must use the @func_name/3 syntax—the Chorex compiler notices the @ and processes the function reference differently. This is because the functions defined with def inside the defchor block have private internal details (when Chorex builds them, they get special implicit arguments added) and Chorex needs to handle references to these functions specially.

Variable binding

with OtherActor.(other_var) <- other_chor.(Actor.(var)) do
  ...
end

You can bind the result of some expression to a variable/pattern at an actor with with. In the case of a higher-order choreography (seen above) this is whatever was on node OtherActor when other_chor executed. You may also use with for binding local expressions, as seen in the exchange_message example under § Function syntax.

Creating a choreography

To create a choreography, start by making a module, and writing the choreography with the defchor macro.

defmodule Bookstore do
  defchor [Actor1, Actor2] do
    def run() do
      Actor1.(... some expr ...) ~> Actor2.(some_var)
      Actor2.some_computation(some_var) ~> Actor1.(the_result)
      ...
    end
  end
end

You will need to make a module for every actor you specify at the beginning of defchor and mark which actor you're implementing like so:

defmodule MyFirstActor do
  use Bookstore.Chorex, :actor1

  ...
end

defmodule MySecondActor do
  use Bookstore.Chorex, :actor2

  def some_computation(val), do: ...
end

These modules will need to implement all of the local functions specified in the choreography. Chorex will use Elixir's behaviour mechanism to warn you if you don't implement every function needed. In the above example, the MySecondActor implements the role of Actor2 in the choreography, and therefore needs to implement the some_computation function.

Note: Actor names do not need to be the same as the modules implementing them! It is useful to do that, but there exist instances where you might want to write one choreography and implement it in different ways.

Running a choreography

You need three things to fire off a choreography:

  1. The choreography description
  2. An implementation for each of the actors

Use the Chorex.start/3 function to start a choreography:

Chorex.start(MyChoreography.Chorex,
             %{ Actor1 => MyActor1Impl,
                Actor2 => MyActor2Impl },
             [args, to, run])

The arguments are as follows:

  1. The name of the Chorex module to use. (The defchor macro creates this module for you; in the above example there is a MyChoreography module with a top-level defchor declaration that creates the Chorex submodule on expansion.)
  2. A map from actor name to implementation module name.
  3. A list of arguments to the run function in the Choreography. These will automatically get sent to the right nodes.

Once the actors are done, they will send the last value they computed to the current process tagged with the actor they were implementing. So, for this example, you could see what Actor1 computed by awaiting:

receive do
  {:chorex_return, Actor1, val} -> IO.inspect(val, label: "Actor1's return: ")
end

Shared-state choreographies

Sometimes you might have a choreography where one or more actors need to share some state between different instantiations of the choreography. Returning to our bookseller example, the bookseller might need to keep track of a finite stock of books and ensure that no book gets double-sold.

Chorex can let you share state between different instances of the bookseller actor through a proxy. Details are under the Chorex module.

Using a choreography with the rest of your project

The local functions are free to call any other code you have—they're just normal Elixir. If that code sends and receives messages not managed by the choreography library, there is no guarantee that this will be deadlock-free.

Development

Chorex is under active development and things will change and break rapidly.

If you find any bugs or would like to suggest a feature, please open an issue on GitHub.

Changelog

We will collect change descriptions here until we come up with a more stable format when changes get bigger.

  • v0.4.3; 2024-08-13

    Multi-clause with blocks work.

  • v0.4.2; 2024-08-07

    Bugfix: projecting local expressions that call out to an Erlang module.

  • v0.4.1; 2024-08-01

    Bugfix: choreographies can now have literal maps in local expressions.

  • v0.4.0; 2024-08-01

    Functions can take arbitrary number of arguments from different actors.

  • v0.3.1; 2024-07-30

    Fix many problems around local expression projection.

  • v0.3.0; 2024-07-22

    Add Chorex.start and run function as an entry-point into the choreography.

  • v0.2.0; 2024-07-03

    Add shared-state actors.

  • v0.1.0; 2024-05-30

    Initial release. Lots of rough edges so please, be patient. :)

High-level internals

The defchor macro is implemented in the Chorex module.

  • The defchor macro gathers a list of actors.
  • For each actor, call project on the body of the choreography. The project function keeps track of the current actor as the label variable. (This vernacular borrowed from the academic literature.)
  • The functions project and project_sequence are mutually recursive: project_sequence gets invoked whenever project encounters a block with multiple instructions.
  • The project function walks the AST, it gathers a list of functions that will need to be implemented by each actor's implementing module, as well as a list of top-level functions for each projection.
    • This gathering is handled by the WriterMonad module, which provides the monadic do ... end form as well as return and mzero.
  • Finally the macro generates modules for each actor under the Chorex module it generates.

So, for example, if you have a simple choreography like this:

defchor [Alice, Bob] do
  def run() do
    Alice.pick_modulus() ~> Bob.(m)
    Bob.gen_key(m) ~> Alice.(bob_key)
    Alice.encrypt(message, bob_key)
  end
end

This will get transformed into (roughly) this code:

defmodule Chorex do
  def get_actors() do
    [Alice, Bob]
  end

  def alice do
    quote do
      import Alice
      @behaviour Alice
      def init(args) do
        Alice.init(__MODULE__, args)
      end
    end
  end

  defmodule Alice do
    @callback encrypt(any(), any()) :: any()
    @callback pick_modulus() :: any()
    import Chorex.Proxy, only: [send_proxied: 2]

    def init(impl, args) do
      receive do
        {:config, config} ->
          arg = Enum.at(args, 0, nil)
          ret = run(impl, config, arg)
          send(config[:super], {:chorex_return, Alice, ret})
      end
    end

    def run(impl, config, _) do
      send(config[Bob], impl.pick_modulus())

      bob_key =
        receive do
        msg -> msg
      end

      impl.encrypt(message, bob_key)
    end
  end

  def bob do
    quote do
      import Bob
      @behaviour Bob
      def init(args) do
        Bob.init(__MODULE__, args)
      end
    end
  end

  defmodule Bob do
    @callback gen_key(any()) :: any()
    import Chorex.Proxy, only: [send_proxied: 2]

    def init(impl, args) do
      receive do
        {:config, config} ->
          arg = Enum.at(args, 0, nil)
          ret = run(impl, config, arg)
          send(config[:super], {:chorex_return, Bob, ret})
      end
    end

    def run(impl, config, _) do
      m =
        receive do
        msg -> msg
      end

      send(config[Alice], impl.gen_key(m))
    end
  end

  defmacro __using__(which) do
    apply(__MODULE__, which, [])
  end
end

You can see there's a Chorex.Alice module and a Chorex.Bob module.

Testing

Simply clone the repository and run mix test.

Bibliography

Authors

This is a project by the Utah PLT group. Primary development by Ashton Wiersdorf.