Godot 2D Platformer demo update
The goal of this project was to learn and test simple features of Godot
- 4 levels with multiple enemies




- collectible coins

- Multiple Menus





- Mute option menu


- HUD with coin count

- Health bars for both enemies and player


- The game mostly expands on the original demo. Coins, Enemies, and Player sprites are animated
- Doors to change levels is also animated
- Hostage at the end of level 4 is also animated