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Different parts of the brain can now cause different kinds of brain damage #37312
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Open
Different parts of the brain can now cause different kinds of brain damage #37312
SECBATON-GRIFFON
wants to merge
22
commits into
vgstation-coders:Bleeding-Edge
from
SECBATON-GRIFFON:specific-brainloss
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[content]
What this does
currently the only way this can be achieved is surgery. impedrezene and every other thing that caused brain damage already still affects everything it used to.
adds an option during the surgery step for using a scalpel on an exposed brain, to damage a certain part of it or to sever it as normal.
the parts (which all show up on body scanners if damaged) are:
your head hurting is the only thing left that any kind of brain damage affects.
currently any damages to these can only be cured by patching the brain up with gauze in surgery, mednanos or peridaxon; as this is currently the only way a broken or bruised brain can have its damage healed (yes, alkysine does not affect this) but i can make alky and etc cure it if it's really requested since i added some commented out code that supports this.
Closes #34022.
Why it's good
lets surgeons brain damage people in very specific ways, for example if they just want them to say dumb stuff but not headbutt airlocks.
How it was tested
doing the surgery on a spawned human. putting them in a body scanner, applying gauze to their brain again to fix it. brains can still be removed as normal too.
setting brainloss to 70 on the player, using alkysine to remove it, setting the specific kind of brain damage for speech on the player, admin rejuv-ing to remove it.
Changelog
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