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Fix interleaved canvas creation #9285

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felixpalmer
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Fixes #9056 (comment)
@ibgreen I'm not clear on how the attach function is supposed to work, the _handle parameter that is passed to WebGLDevice appears to be ignored and this will always crash due to createCanvasContext not being set

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  • Use luma.createDevice to attach existing context

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ibgreen commented Dec 9, 2024

Fixes #9056 (comment) @ibgreen I'm not clear on how the attach function is supposed to work, the _handle parameter [that is passed]

Looks like an oversight in luma.gl, see visgl/luma.gl#2299

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Republishing luma.gl with the latest fixes might also help.

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Tracker: v9.1
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