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feat(engine) Support all vertex format types in GPUGeometry #1884
feat(engine) Support all vertex format types in GPUGeometry #1884
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I guess one would need two functions:
getDataTypeFromTypedArray
andgetGLFromVertexType
Note to self: "Vertex Type" being "Normalized Data Type" which is indeed confusing - might want to consider renaming VertexType to
NormalizedDataType
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Similarly, one would need the
getVertexTypeFromGL