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[BugFix] [Kernel] Fix GPU SEGV occurring in int8 kernels #9391
[BugFix] [Kernel] Fix GPU SEGV occurring in int8 kernels #9391
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Nice catch, I see the issue.
Could you try doing something like this?
out += static_cast<int64_t>(token_idx) * hidden_size;
input += static_cast<int64_t>(token_idx) * hidden_size;
for (int_t i = tid; i < hidden_size; i += blockDim.x) {
out[i] = float_to_int8_rn(static_cast<float>(input[i]) / scale);
}
This way, the index for our innermost loop can remain in a 32-bit register. Otherwise, we may see performance implications due to the loop counter taking two registers
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Thanks for submitting this fix! Could you make all indexing variables size_t
while we're at it?
int const tid = threadIdx.x; | ||
int const token_idx = blockIdx.x; |
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Could you change these to size_t
as well? For consistency.
@@ -158,13 +158,13 @@ __global__ void dynamic_scaled_int8_quant_kernel( | |||
template <typename scalar_t, typename scale_type, typename azp_type> | |||
__global__ void dynamic_scaled_int8_azp_quant_kernel( | |||
scalar_t const* __restrict__ input, int8_t* __restrict__ out, | |||
scale_type* scale, azp_type* azp, const int hidden_size) { | |||
scale_type* scale, azp_type* azp, const size_t hidden_size) { | |||
int const token_idx = blockIdx.x; |
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Same here
Oops, Tyler's comments just loaded for me - his suggestion is better. |
@@ -94,45 +94,53 @@ namespace vllm { | |||
template <typename scalar_t, typename scale_type> | |||
__global__ void static_scaled_int8_quant_kernel( | |||
scalar_t const* __restrict__ input, int8_t* __restrict__ out, | |||
scale_type const* scale_ptr, const int hidden_size) { | |||
scale_type const* scale_ptr, const int64_t hidden_size) { |
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I think hidden_size
should still be an int
, otherwise e.g. i
may be up-converted for comparison
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Does it make sense to add a unit test that would have exposed this issue?
@tlrmchlsmth I could do something like this to
The SEGV might be detected during this test, but it might not. If asan runs during this, it should be detected. |
OK, enabling auto-merge to get the fix in -- makes sense that this would be difficult to test |
…t#9391) Signed-off-by: charlifu <[email protected]>
…t#9391) Signed-off-by: Vinay Damodaran <[email protected]>
…t#9391) Signed-off-by: Alvant <[email protected]>
…t#9391) Signed-off-by: Amit Garg <[email protected]>
…t#9391) Signed-off-by: qishuai <[email protected]>
…t#9391) Signed-off-by: Sumit Dubey <[email protected]>
…t#9391) Signed-off-by: Maxime Fournioux <[email protected]>
…t#9391) Signed-off-by: Tyler Michael Smith <[email protected]>
I was running the following model: Phi-3-medium-128k-instruct-quantized.w8a8 and getting GPU SEGV. I found that there was some integer overflow causing a SEGV. An example of how this could happen is:
int a = 131072;
int b = 17920;
std::cout << "a * b = " << a * b << "\n"; // prints -1946157056
std::cout << "((size_t)a) * b = " << ((size_t)a) * b << "\n"; // prints 2348810240
std::cout << " (size_t)(ab) = " << (size_t)(ab) << "\n"; // prints 18446744071763394560
So basically, integer overflow was ending up creating an index that was far too large, e.g. the third cout call. So, if "a" is hidden_size in one of the kernel calls, and "b" is token_idx, the problem can arise.
In the commit, adjusting int8_quant_kernels.cu by making the iterator be of type size_t and changing hidden_size to size_t fixes the issue, ensuring no integer overflow occurs.
FIX #xxxx (link existing issues this PR will resolve)
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