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@Psimage Psimage commented Sep 22, 2025

  • Test map on Reforged HD and SD+ graphics

Check README.md on how feature works

Latest built maps available at:
https://drive.google.com/drive/folders/1jHyXOvz5jp2l3RzgzvUDV9SY4L5R5zjC?usp=sharing

Sometimes non clean dist causes issues when modifying a map in WE and rerunning `compileMap()` (e.g. using `test` build)
"Elder Jungle Stalker" on 1v1_WarHail_v1.1.w3x.
The data for position is not always precise, so we search in a bigger radius and pick the closest unit
On WitheringFields, when creating a unit at WorldBounds (minX, minY) causes a crash.

Not sure why only on this map, but hopefully it is related to being part of non-playable part of the map. Changed spawning at (0,0) instead.
@jzy-chitong56
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I'm very sorry, I'm not a developer, I'm just a player. I tested the map, but I do have a problem
This Chinese translation, perhaps not accurate

For most maps, players and professional players have been playing for many years and are well aware of which creatures on the map will drop equipment and what level of equipment they will drop
But for the new map, this feature can quickly help players identify which creature has fallen. Does this belong to helping players cheat??

At first, when I saw this submission, I thought it was a feature specifically designed for observers
so I tested it in referee mode and there seems to be no change. I believe that no matter how you think about the correctness of my previous question, I hope to provide this feature to observers

@Psimage
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Psimage commented Sep 25, 2025

@jzy-chitong56 The feature is intended for the players. The loot icon works for Observers, but loot preview is not. This might be added later.

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3 participants