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🧩 Generating mazes with recursive backtracing.

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🧩 Maze Generation in Python

This python script generates mazes using recursive backtracing, solves them with one of a couple methods and then outputs a nice lil' GIF or in the terminal.

Usage

GIF with solution (same as preview above)

from mazes import Maze

m = Maze(200 + 1, 200 + 1, save_gif=True)
m.shortest_path(method="dijkstra")

Told you it was bad.

Output to terminal

from mazes import Maze

m = Maze(200 + 1, 200 + 1)
m.print()

Opportunities for Improvement

References

https://scipython.com/blog/making-a-maze/

https://levelup.gitconnected.com/solve-a-maze-with-python-e9f0580979a1

https://www.geeksforgeeks.org/stack-in-python/

https://algorithms.tutorialhorizon.com/depth-first-search-dfs-in-2d-matrix-2d-array-iterative-solution/

https://medium.com/swlh/solving-mazes-with-depth-first-search-e315771317ae

https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm

https://bradfieldcs.com/algos/graphs/dijkstras-algorithm/

https://en.wikipedia.org/wiki/ANSI_escape_code

https://en.wikipedia.org/wiki/Maze_solving_algorithm#Random_mouse_algorithm

https://stackoverflow.com/questions/60532245/implementing-a-recursive-backtracker-to-generate-a-maze

https://courses.cs.washington.edu/courses/cse326/07su/prj2/kruskal.html

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