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waterfoul edited this page Mar 15, 2017
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Reducer, Action Creators, Actions, Thunks in one file Components and containers together where it makes sense
- 3x3 grid of items
- 5 Armor slots
- Tracks box connections
- Tracks character modifiers
- Tracks current armor values and injuries fo the armor slots (All but head have light+heavy, head has heavy only)
- Special Abilities
- Throwing Founding stone
- Color Edges
- Can modify the item based on neighbors
- Character modifiers
- Armor value
- Armor location
- does it occupy the slot
- Dice
- Accuracy
- Strength
- Dice Mods
- Luck on Fist and tooth
- A player
- A gear grid
- A location on the board
- A Name
- XP
- Character modifier cards
- Can have extra abilities
- 6 Stats
- Movement (# of spaces)
- Accuracy (to hit)
- Strength (to wound)
- Evasion (to dodge)
- Luck (to crit)
- Speed (dice count)
- A survival limit
- A survival amt
- Survival skills
- An insanity value
- Brain injury y/n
- A Courage value/skill
- An understanding value/skill
- A weapon proficiency text and value
- A name
- Location on the board
- Stats
- Luck
- Accuracy
- Evasion
- Speed
- Damage
- Toughness
- Movement
- Basic Action
- Hit locations
- Discard
- AI Cards
- Discard
- Wound pile
- Name
- Picture
- Triggers
- On Hit
- On Fail
- Reflex
- Crit actions
- Impervious
- Super Dense
- Actions
- Selection rules
- Actions
- Persistant action/trigger