- 🔭 I’m working on 3D content reconstruction, generation, and manipulation. Please visit me for more information
- 👯 Research interns and collaborations are welcomed
- 🤔 If you find my projects interesting, please help to star them, which is important for open-source projects
🎯
Focusing
Think twice, code once
-
CUHK
- Hong Kong, China
-
03:48
- 8h ahead - https://wbhu.github.io/
- @wbhu_cuhk
- in/huwenbo
Pinned Loading
-
Tencent/DepthCrafter
Tencent/DepthCrafter PublicDepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos
-
TrajectoryCrafter/TrajectoryCrafter
TrajectoryCrafter/TrajectoryCrafter PublicOfficial implementation of TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models
-
TencentARC/GeometryCrafter
TencentARC/GeometryCrafter PublicGeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors
-
zhengzhang01/Pixel-GS
zhengzhang01/Pixel-GS Public[ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
487 contributions in the last year
Day of Week | April Apr | May May | June Jun | July Jul | August Aug | September Sep | October Oct | November Nov | December Dec | January Jan | February Feb | March Mar | |||||||||||||||||||||||||||||||||||||||||
Sunday Sun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Monday Mon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tuesday Tue | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Wednesday Wed | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thursday Thu | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Friday Fri | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Saturday Sat |
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More
Activity overview
Contributed to
Tencent/DepthCrafter,
wbhu/wbhu.github.io,
depthcrafter/depthcrafter.github.io
and 8 other
repositories
Loading