The Cortex Command Community Project is Free/Libre and Open Source under GNU AGPL v3
This is a community-driven effort to continue the development of Cortex Command. Stay up to date in our discord channel.
First you need to download the necessary files:
-
Install the necessary tools.
You'll probably want Visual Studio Community Edition (we mostly use 2017 but 2019 should be fine).
You also need to have Visual C++ Redistributable for Visual Studio 2017 (x86) installed in order to run the compiled builds.
You may also want to check out the list of recommended Visual Studio plugins here. -
Clone this Source Repository and the Data Repository in neighboring folders.
Do Not change the folder names unless you want to make trouble for yourself. -
Copy the following libraries from
Cortex-Command-Community-Project-Source\external\lib\
into the Data Repository:
lua51.dll
fmod.dll
liblz4.dll
zlibwapi.dll
- Copy
Scenes.rte
andMetagames.rte
from your purchased copy of Cortex Command into the Data Repository.
Now you're ready to build and launch the game.
Simply open RTEA.sln
with Visual Studio, choose your configuration, and run the project.
- Use "
Debug Open Source
" configuration to debug (this runs very slowly) - Use "
Minimal Debug Open Source
" configuration to debug with all visual debug elements disabled (this runs slightly faster) - Use "
Final Open Source
" configuration to build release .exe
The first build will take a while, but future ones should be quicker.
For more information and recommendations, see here.