The Cylinders.csv
and SunLocations.csv
need to be moved to the Application Support folder as of now for the tree to be imported properly. These can be found in the Assets/Data
folder. When you run the project, you will receive an error message. View the error message to see where to put these files.
The Assets/Scenes/LocomotionVR.unity
scene is the primary scene that gets run and built on the Oculus. However, the Assets/Scenes/Main.unity
scene can be run locally on your computer and is great for developing non VR related features. Duplicate the Assets/Scenes/Main.unity
scene and make changes to your copy in order to avoid merge conflicts.
Left Mouse Button
-> Remove branch
Right Mouse Button
-> Rotate camera
WASD
-> Move camera
QE
-> Increase/decrease altitude
ZX
-> Step through sun positions
NM
-> Step through branch orders
U
-> Undo branch removals
H
-> Hide raycasts
L
-> Toggle leaves
R
-> Restart light metric
1
-> Show sphere metric
2
-> Hide sphere metric
0
-> Export tree to clipboard