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Real-time strategy game technology collection, using Java and LWJGL.
wilbefast/RTS-game-technology
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RTS GAME TECHNOLOGY COLLECTION A Collection of Java Real-time strategy game utilities using the LWJGL library, for use and/or for reference. ******************************************************************************** Copyright (C) 2011 William Dyce This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************** I'm an RTS fan, but I don't have time for a fully-fledged project. Ever once and a while I get develop a little piece of technology though, and here I've put a few of these together to form a demo, including: - scrolling - zooming to cursor - A* search algorithm For free to refer to this and/or fork it nessecary. Do let me know though: It's always nice to know you're code's being put to some use ;) Otherwise I'll try to add to this code-base sporadically, as and when I have time. William
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