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Colonist Test Game

Implement a ping pong game according to the template.

  • You're not expected to know everything in here, but you're expected to figure them out.

Before Starting

  • Fork repository
  • All work should be done in your own repository now.
  • Create a new branch and work on that branch.
  • Do not push commit or push anything to this repo (colonist/test)!
  • Read & apply the best practices.

Template

Template has onInit and onUpdate. Please design your ping-pong game with only those two functions. Do not modify app.js.

Put your initializing functions in onInit, like key down and up bindings or players and ball.

You can use this.nodes.push(nodeProperties) to add nodes to canvas. You can also use this.getNode() to get node properties.

You can find examples in index.html file in public folder.

Please start server with node index.js.

Todo

  • Make the game cover the whole browser
  • Add keyboard functionalities for both players, W and S for one player, Up and Down for another player.
  • Add players into canvas, make sure we can move players with keyboard.
  • Add ball to the game, pressing SPACE button should start and pause game, make sure ball bounces from boundries.
  • When player scores, show scoring with console.log. And reset game.

Bonus Todo

  • Add draw text functionality to the engine. You can modify app.js for that part.
  • Add score system for the game and use this drawText functionality on game.
  • Add resize function the engine. With window.resize
  • Make the ball round

After Finishing

  • On your repository create a PR merging your feature branch into your master branch.
  • On you PR add a very good description on what it is, make sure to include a very short video showcasing what you've made.
  • Make sure your repository is public
  • Invite collaborators demiculus, goktugyil & mayla-g to the repo.
  • Request reviews for the PR from demiculus, goktugyil & mayla-g.

Notes

  • Make sure game has state functions like reset, start and pause. We should be able to trigger them with app.reset() or app.pause().
  • Make sure players or ball uses app.width and app.height values dynamicly, hard coded values will be rejected.

Guidelines

  • Break down your commits into the smallest commit that represents a cohesive feature that is in a build-able state.
  • This is a good place to show off your architeture, clean code, modularity, extensibility knowledge.

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  • JavaScript 60.9%
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