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Fix/toggle variable validation detail on dev mode for compliance #934

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Sam-tesouro
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per discussion at wundergraph/cosmo#1182

@@ -87,6 +89,11 @@ const (
pathItemKindArray
)

func devModeCheck() bool {
d := strings.ToLower(os.Getenv("DEV_MODE"))
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Can we turn this into a property on the variablesVisitor that we can pass on creation?
This way, it won't depend on env vars, etc. which makes it more universally usable.

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Hey @jensneuse , thanks for the suggested change. @Sam-tesouro and I were just chatting, and I'm afraid my go foo is a bit rusty so wondering how we'd pass that into the variables visitor. If you have a quick example, suggestion, or link, that'd help. We're working on it either way though. Thanks for all you do!

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Implemented a thing that might be what you want, possibly.

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I see the issue with being so coupled to the DEV_MODE env var, working on decoupling still. Biggest hangup currently is just figuring out how I am going to achieve test coverage.

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I can help you, need to see when I find the time.

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Thank you! I believe I achieved decoupling. Glad to make further modifications if you have preferences!

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3 participants