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The Dakku Renderer

windows linux doc

Warning: This project is currently under developing and does not guarantee any consistency.
The main branch is being refactored, you can see the old version here.

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Dakku is a physically based renderer for the purpose of learning global illumination and ray tracing.
Dakku is written in modern C++ (>= 20) and integrates embree for high performance computing.
The project structure is similar to pbrt-v3 but the implementation is very different.

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A physically based renderer written in modern C++

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