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[FIX] Remove includeEntities and excludeEntities from Scene.pick()
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xeolabs committed Jun 17, 2024
1 parent 6ec855b commit 535130c
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2 changes: 0 additions & 2 deletions src/viewer/scene/scene/Scene.js
Original file line number Diff line number Diff line change
Expand Up @@ -2289,8 +2289,6 @@ class Scene extends Component {
* @param {Number[]} [params.origin] World-space ray origin when ray-picking. Ignored when canvasPos given.
* @param {Number[]} [params.direction] World-space ray direction when ray-picking. Also indicates the length of the ray. Ignored when canvasPos given.
* @param {Number[]} [params.matrix] 4x4 transformation matrix to define the World-space ray origin and direction, as an alternative to ````origin```` and ````direction````.
* @param {String[]} [params.includeEntities] IDs of {@link Entity}s to restrict picking to. When given, ignores {@link Entity}s whose IDs are not in this list.
* @param {String[]} [params.excludeEntities] IDs of {@link Entity}s to ignore. When given, will pick *through* these {@link Entity}s, as if they were not there.
* @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels.
* @param {boolean} [params.snapToVertex=true] Whether to snap to vertex. Only works when `canvasPos` given.
* @param {boolean} [params.snapToEdge=true] Whether to snap to edge. Only works when `canvasPos` given.
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