Animation based on WebGL.
It is Sakura for TypeScript version.
fork from gryng02
Install pnpm add -D sakurafx-typescript
In html
<canvas id="sakura"></canvas>
In TypeScript
//import
import sakura from "sakurafx-typescript";
//get canvas
const canvas = document.getElementById("sakura") as HTMLCanvasElement
//set canvas size
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
//initialization and get render
const render = sakura(canvas) as () => void
if(render) {
//creat animation callback
function callback(){
render() //render
requestAnimationFrame(callback) //call self in next frame
}
callback()
}