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Releases: yairm210/Unciv

4.15.6-patch1

29 Jan 18:01
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4.15.6-patch1

4.15.6

29 Jan 11:59
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4.15.6

Fixed white blocks on new game from new game screen

Added stat categories for buildings in the construction list

Spy randomness is different for different spies in same city

Resize map with drag gesture - By sulai

Add info about adding project - By itanasi

4.15.5-patch2

27 Jan 21:27
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4.15.5-patch2

4.15.5-patch1

27 Jan 08:08
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4.15.5-patch1

4.15.5

26 Jan 09:59
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4.15.5

Huge rendering performance changes for modded images - merely 'major' change for non-modded images

Automation handles 'Found City' uniques with limited uses correctly

By sulai:

  • UnitTable: show a summary when no unit is selected
  • Fix sticky tooltips

4.15.4

22 Jan 16:03
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4.15.4

Greeting stats translated correctly in notifications

Multiplayer screen correctly handles errors when downloading mods

'Cannot attack' accepts 'vs' conditionals

By SeventhM:

  • Add a field for global unit uniques
  • Allow building improvements on terrains that only allow some improvements when it has multiple uniques
  • Add conditional for when you aren't in a golden age

Added an UniqueType to Found puppet city. - By Emandac

By itanasi:

  • Set Avoid Growth=false on city capture

4.15.3

18 Jan 17:54
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4.15.3

Tech screen performance improvements

Notification for city conversion when removing heresy

Fixed unique buildings/improvements with zeroed stat not showing before vs after

By sulai:

  • Show 'x units due' on Big Button, setting for cycling units
  • Constructions table: avoid vertical movement of lower table

Added option to change the Maximum Autosave turns stored - By Emandac

Add hotkey for Idle Unit cycle buttons - By itanasi

4.15.2-patch1

13 Jan 07:14
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4.15.2-patch1

4.15.2

11 Jan 20:06
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4.15.2

Added notification when enemy religion spread converts a city

Added 'has denied your trade request' notification

Ruins stat gifts modified by game speed

Fixed padding for map view icons for small minimaps

Fixed rare crash

Remove invalid 'last seen improvements'

By sulai:

  • Tweaks for Screen Size small-portrait
  • Map pinching, revised

Hide invisible resources for AI - By EmperorPinguin

Move Until Healed wake up to startTurn so Fortify lasts until start of turn - By itanasi

4.15.1-libgdx-1.13.1

08 Jan 18:38
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4.15.1-libgdx-1.13.1