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Poly Flip Command
Ryan Porter edited this page Feb 4, 2017
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1 revision
polyFlip
[-objectSpace],
[-referenceMesh],
[-worldSpace]
[mesh]
polySymmetry is undoable, NOT queryable, and NOT editable.
Flips the position of the vertices using the symmetry table in memory.
Long name (short name) | Argument types | Properties |
---|---|---|
objectSpace (ch) | boolean | [C] |
If True, the vertices will be flipped in object space. | |
referenceMesh (ref) | boolean | [Q] The base mesh against which the vertex flip is calculated. | | worldSpace (ws) | component | [C] If True, the vertices will be flipped in world space. | |
// This command flips the given mesh in object space.
polyFlip head_MESH;
// This command flips the given mesh against a base mesh.
polyFlip -referenceMesh base_MESH head_MESH;