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Poly Flip Command

Ryan Porter edited this page Feb 4, 2017 · 1 revision

polyFlip

Synopsis

polyFlip
    [-objectSpace], 
    [-referenceMesh], 
    [-worldSpace]
    [mesh]

polySymmetry is undoable, NOT queryable, and NOT editable.

Flips the position of the vertices using the symmetry table in memory.

Long name (short name) Argument types Properties
objectSpace (ch) boolean [C]
If True, the vertices will be flipped in object space. | |

referenceMesh (ref) | boolean | [Q] The base mesh against which the vertex flip is calculated. | | worldSpace (ws) | component | [C] If True, the vertices will be flipped in world space. | |

Examples

// This command flips the given mesh in object space.
polyFlip head_MESH;
// This command flips the given mesh against a base mesh.
polyFlip -referenceMesh base_MESH head_MESH;
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