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MIT License | ||
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Copyright (c) 2024 Yonatan Hattav | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# React + TypeScript + Vite | ||
# React Gravity Simulator | ||
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This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules. | ||
An interactive gravity simulation built with React, TypeScript, and Vite. This project demonstrates particle physics interactions with gravitational forces in a web browser. | ||
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Currently, two official plugins are available: | ||
## Features | ||
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- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react/README.md) uses [Babel](https://babeljs.io/) for Fast Refresh | ||
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh | ||
- Real-time gravity simulation | ||
- Interactive particle creation | ||
- Customizable gravity points with different masses | ||
- Draggable gravity sources | ||
- Debug visualization of forces and velocities | ||
- Configurable physics parameters | ||
- Particle trails | ||
- Fullscreen mode | ||
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## Expanding the ESLint configuration | ||
## Tech Stack | ||
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If you are developing a production application, we recommend updating the configuration to enable type aware lint rules: | ||
- React 18 | ||
- TypeScript | ||
- Vite | ||
- Ant Design | ||
- Framer Motion | ||
- Custom Physics Engine | ||
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- Configure the top-level `parserOptions` property like this: | ||
## Getting Started | ||
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```js | ||
export default tseslint.config({ | ||
languageOptions: { | ||
// other options... | ||
parserOptions: { | ||
project: ['./tsconfig.node.json', './tsconfig.app.json'], | ||
tsconfigRootDir: import.meta.dirname, | ||
}, | ||
}, | ||
}) | ||
### Prerequisites | ||
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- Node.js (v16 or higher) | ||
- npm or yarn | ||
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### Installation | ||
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1. Clone the repository: | ||
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```bash | ||
git clone https://github.com/yourusername/react-gravity.git | ||
cd react-gravity | ||
``` | ||
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2. Install dependencies: | ||
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```bash | ||
npm install | ||
# or | ||
yarn | ||
``` | ||
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- Replace `tseslint.configs.recommended` to `tseslint.configs.recommendedTypeChecked` or `tseslint.configs.strictTypeChecked` | ||
- Optionally add `...tseslint.configs.stylisticTypeChecked` | ||
- Install [eslint-plugin-react](https://github.com/jsx-eslint/eslint-plugin-react) and update the config: | ||
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```js | ||
// eslint.config.js | ||
import react from 'eslint-plugin-react' | ||
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export default tseslint.config({ | ||
// Set the react version | ||
settings: { react: { version: '18.3' } }, | ||
plugins: { | ||
// Add the react plugin | ||
react, | ||
}, | ||
rules: { | ||
// other rules... | ||
// Enable its recommended rules | ||
...react.configs.recommended.rules, | ||
...react.configs['jsx-runtime'].rules, | ||
}, | ||
}) | ||
3. Start the development server: | ||
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```bash | ||
npm run dev | ||
# or | ||
yarn dev | ||
``` | ||
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4. Open your browser and navigate to `http://localhost:5173` | ||
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## Usage | ||
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- Click anywhere on the screen to create particles | ||
- Drag the gravity points to influence particle movement | ||
- Use the settings panel to adjust physics parameters | ||
- Toggle debug visualizations for forces and velocities | ||
- Use the star palette to create new gravity points | ||
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## Building for Production | ||
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```bash | ||
npm run build | ||
# or | ||
yarn build | ||
``` | ||
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The built files will be in the `dist` directory. | ||
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## Contributing | ||
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Contributions are welcome! Please feel free to submit a Pull Request. | ||
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## License | ||
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This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details. |