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Add project name as container data for loading and updating assets #23
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Add project name as container data for loading and updating assets #23
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…g and updating assets
…rom_context(context))
…_a_library_project
…_a_library_project
Didn' test it @antirotor could you? |
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It worked for me, but as @LiborBatek mentioned, no project info in scene inventory - or to be more precise - there is info, but shouldn't it be library project?. I also got this <Entity N/A>
label:
Note, that this is just simple buddha OBJ file published via tray publisher to library project.
have you tested with the ayon-core PR? |
I take it back, I didn't forget - I am on the correct branch. |
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it works now, not sure why - but thats good news, no? :)
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Changelog Description
This PR is to add the
context["project"]["name"]
as part of the container data for loading and updating assetsAdditional review information
Please test along with this PR ynput/ayon-core#1005
Testing notes: