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readme fix
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yoavfrancis committed Dec 1, 2013
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Expand Up @@ -60,11 +60,11 @@ And thus we must find a way to draw the board in _every step of change_. "A step

And so, once we alter our model to work in a "step-wise" fashion (which will soon be explained more clearly), our view part _easily_ reflects the board state to create a satisfiable user experience.

The best way to model the board states would be with a deterministic finite automaton (DFA). The "Controller" manages the current state of the board and follows the following DFA for the board states ("state of the model") :
The best way to model the board states would be with a deterministic finite automaton (DFA). The "Controller" manages the current state of the board and follows the following DFA for the board states ("state of the model"):

__Pleaes note that this should accompany you when you review the code, otherwise it may be a bit hard to comprehend without relevant screenshots__ (_Which I plan to add later on_)

![](http://i.imgur.com/74Y6lcA.png "DFA for bejeweled")
![](http://i.imgur.com/74Y6lcA.png "DFA for Bejeweled")

1. Uninitialized
* Uninitialized state set by the controller.
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