lua-cjson - Fast JSON encoding/parsing
This fork of mpx/lua-cjson is included in the OpenResty bundle and includes a few bugfixes and improvements, especially to facilitate the encoding of empty tables as JSON Arrays.
Please refer to the lua-cjson documentation for standard usage, this README only provides informations regarding this fork's additions.
See mpx/master..openresty/master
for the complete history of changes.
syntax: cjson.encode_empty_table_as_object(true|false|"on"|"off")
Change the default behavior when encoding an empty Lua table.
By default, empty Lua tables are encoded as empty JSON Objects ({}
). If this is set to false,
empty Lua tables will be encoded as empty JSON Arrays instead ([]
).
This method either accepts a boolean or a string ("on"
, "off"
).
syntax: cjson.empty_array
A lightuserdata, similar to cjson.null
, which will be encoded as an empty JSON Array by
cjson.encode()
.
For example, since encode_empty_table_as_object
is true
by default:
local cjson = require "cjson"
local json = cjson.encode({
foo = "bar",
some_object = {},
some_array = cjson.empty_array
})
This will generate:
{
"foo": "bar",
"some_object": {},
"some_array": []
}
syntax: setmetatable({}, cjson.empty_array_mt)
A metatable which can "tag" a table as a JSON Array in case it is empty (that is, if the
table has no elements, cjson.encode()
will encode it as an empty JSON Array).
Instead of:
local function serialize(arr)
if #arr < 1 then
arr = cjson.empty_array
end
return cjson.encode({some_array = arr})
end
This is more concise:
local function serialize(arr)
setmetatable(arr, cjson.empty_array_mt)
return cjson.encode({some_array = arr})
end
Both will generate:
{
"some_array": []
}
syntax: cjson.encode_number_precision(precision)
This fork allows encoding of numbers with a precision
up to 16 decimals (vs. 14 in mpx/lua-cjson).
syntax: cjson.decode_big_numbers_as_strings(true|false)
Aas you know, Lua 5.1 uses one single number representation which can be chosen at compile time and since it is often set to IEEE 754 double precision floating point, one cannot store a 64 bit integer with full precision.
Default false. If this is set to true, then any numbers that may result in a precision loss will be preserved as a string.
Base on the commit: https://github.com/brimworks/lua-cjson/commit/48ab7055a1fa13a8f7e9a6242237a40f68f0f847 :))