BGSimulator is a Hearthstone Battlegrounds simulator developed to be used together with deep learning and reinforcement learning algorithms.
To learn more about Hearthstone Battlegrounds follow this link: https://playhearthstone.com/en-us/blog/23156373
The Hearthstone Battlegrounds game mode consist of two phases.
The Recruiting phase:
In Battlegrounds, rather than building a deck of cards, you’ll construct an ever-evolving board of Minions during visits to Bob’s Tavern at the start of the match and between combat rounds. As the match progresses, you’ll be granted an increasing amount of Coin to be spent upgrading and modifying your board. Most things you do in the Tavern will cost you Coin, and Coins can’t be saved up to be spent in future rounds.
The Combat phase:
Once your time in the Tavern is over, combat will begin! During the combat phase, you will be pitted against a randomly chosen opponent and your recruited Minions will battle to the death until a victor is decided. Minions will take turns attacking, starting with each player’s left-most Minion. Minion keywords work just as they would in a normal game of Hearthstone. For example, Taunt Minions must be attacked first, Poisonous Minions destroy any Minion they deal damage to, Divine Shield will block the first source of damage, etc.
Current development stage: done with all the cards and mechanics. No heroes.
If you are intrested to contribute and improve the codebase feel free to ask.
Copyright © Yossi Elimelech. All Rights Reserved.