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# You are given a m x n 2D grid initialized with these three possible values. | ||
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# -1 - A wall or an obstacle. | ||
# 0 - A gate. | ||
# INF - Infinity means an empty room. We use the value 231 - 1 = 2147483647 to represent INF as you may assume that the distance to a gate is less than 2147483647. | ||
# Fill each empty room with the distance to its nearest gate. If it is impossible to reach a gate, it should be filled with INF. | ||
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# For example, given the 2D grid: | ||
# INF -1 0 INF | ||
# INF INF INF -1 | ||
# INF -1 INF -1 | ||
# 0 -1 INF INF | ||
# After running your function, the 2D grid should be: | ||
# 3 -1 0 1 | ||
# 2 2 1 -1 | ||
# 1 -1 2 -1 | ||
# 0 -1 3 4 | ||
class Solution(object): | ||
def wallsAndGates(self, rooms): | ||
""" | ||
:type rooms: List[List[int]] | ||
:rtype: void Do not return anything, modify rooms in-place instead. | ||
""" | ||
# init | ||
queue = [] | ||
for row in range(len(rooms)): | ||
for col in range(len(rooms[0])): | ||
if rooms[row][col] == 0: | ||
queue.append((row,col)) | ||
direction = [(1,0),(0,1),(-1,0),(0,-1)] | ||
while queue: | ||
i,j = queue.pop(0) | ||
for x,y in direction: | ||
row = i + x | ||
col = j + y | ||
if 0 <= row < len(rooms) and 0 <= col < len(rooms[0]) and rooms[row][col] == 2147483647: | ||
rooms[row][col] = rooms[i][j] + 1 | ||
queue.append((row, col)) | ||
#print rooms | ||
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a = [1,2,3,4,5,5,5,5,5,5,5,6] | ||
#a= [1,2,2,4,5,5] | ||
target = 5 | ||
l = 0 | ||
r = len(a) - 1 | ||
while l +1 < r: | ||
mid = (l+r)/2 | ||
if a[mid] < target: | ||
l = mid | ||
else: | ||
r = mid | ||
print l if a[l] == target else r | ||
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l = 0 | ||
r = len(a) -1 | ||
while l +1 < r: | ||
mid = (l+r)/2 | ||
if a[mid] <= target: | ||
l = mid | ||
else: | ||
r = mid | ||
print r if a[r] == target else l |
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class Solution(object): | ||
def isvalid(self, row, col,rooms): | ||
if 0 <= row < len(rooms) and 0 <= col < len(rooms[0]) and rooms[row][col] == 1: | ||
return True | ||
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def wallsAndGates(self, rooms,start, end): | ||
""" | ||
O(mn) | ||
:type rooms: List[List[int]] | ||
:rtype: void Do not return anything, modify rooms in-place instead. | ||
""" | ||
# init | ||
queue = [] | ||
queue.append([start[0], start[1], 0, ""]) | ||
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visited = [[False for row in range(len(rooms))]for col in range(len(rooms[0]))] | ||
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direction = [(1,0),(0,1),(-1,0),(0,-1)] | ||
res = [] | ||
dist = 0 | ||
while queue: | ||
i,j,dist,path = queue.pop(0) | ||
if i == end[0] and j == end[1]: | ||
return str(dist) + ', path: ' + path | ||
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for x,y in direction: | ||
row = i + x | ||
col = j + y | ||
if self.isvalid(row, col,rooms) and not visited[row][col]: | ||
visited[row][col] = True | ||
queue.append((row,col,dist+1,path + str(x) + '->'+ str(y) + ',')) | ||
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test = [[1,-1,0,1],[1,1,1,-1],[1,-1,1,-1],[1,-1,1,1]] | ||
start = [0,2] | ||
end = [3,0] | ||
m = Solution().wallsAndGates(test,start, end) | ||
print m |