Releases: z0h1r-LK/Zombie_Escape
Releases · z0h1r-LK/Zombie_Escape
v1.1
Changes Log :
- Extend APIs.
- Minor improvements, changes and fixes.
- Added a new save type in the coins system (SQLite).
- Added a new game mode: Armageddon (disabled by default).
- Added a new ADMIN_RCON command to clear all data from database (coins system).
- Added CVar to prevent Tank entities for a specific team.
- Added global limits and level in the Extra Items settings.
- Added a new option in the main menu (5. Leave spectators).
- Fixed CPU overflow when Escape Mode begin (Non-Steam servers issues).
- Fixed load and save issues in the coins system.
- Fixed a warning message in the console for (menu sounds).
- Fixed Knockback bug in Release Time.
* ❕ NOTE: I have tried to increase stability and fix some problems *
v1.0
v1.0 Beta 3
Changes Log:
- Minor fixes and improvements.
- Added new APIs.
- Added Level setting for Human/Zombie Classes.
- Added compatibility with Extra Items of
ZE v1.x
. - Upgraded to ReAPI Module 5.24.0.300.
v1.0 Beta 2
Changes Log:
- Minor changes in zombie_escape.cfg/zombie_escape.ini
- Fixes in Core/Engine.
- Fixes in Extra Items (Grenades).
- Fixes and added a new save type (MySQL) in the coin system.
- Fixes in lighting and added night-vision.
- Switch Engine to ReAPI functions.
- Added updates checker in ze_core (Experimental).
- Added CVar to prevent Hint messages.
- Added new Human classes like ZP 5.0 with APIs.
- Added new two styles for HUD Levels (Commas & Number Abbreviations).
- Added (w_) world model for Grenades.
- Added Levels property in Weapons Menu.
v1.0 Beta 1
- First Release.