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Releases: z0h1r-LK/Zombie_Escape

v1.1

16 Sep 03:03
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Changes Log :

  • Extend APIs.
  • Minor improvements, changes and fixes.
  • Added a new save type in the coins system (SQLite).
  • Added a new game mode: Armageddon (disabled by default).
  • Added a new ADMIN_RCON command to clear all data from database (coins system).
  • Added CVar to prevent Tank entities for a specific team.
  • Added global limits and level in the Extra Items settings.
  • Added a new option in the main menu (5. Leave spectators).
  • Fixed CPU overflow when Escape Mode begin (Non-Steam servers issues).
  • Fixed load and save issues in the coins system.
  • Fixed a warning message in the console for (menu sounds).
  • Fixed Knockback bug in Release Time.

* ❕ NOTE: I have tried to increase stability and fix some problems *

v1.0

30 May 21:36
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Changes Log:

  • Fixed the memory leaks.
  • Fixed high speed/velocity bug.
  • Added two missing forwards in ze_levels.inc.

* Beta closed *

v1.0 Beta 3

16 Apr 12:32
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Changes Log:

  • Minor fixes and improvements.
  • Added new APIs.
  • Added Level setting for Human/Zombie Classes.
  • Added compatibility with Extra Items of ZE v1.x.
  • Upgraded to ReAPI Module 5.24.0.300.

v1.0 Beta 2

06 Mar 23:22
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Changes Log:

  • Minor changes in zombie_escape.cfg/zombie_escape.ini
  • Fixes in Core/Engine.
  • Fixes in Extra Items (Grenades).
  • Fixes and added a new save type (MySQL) in the coin system.
  • Fixes in lighting and added night-vision.
  • Switch Engine to ReAPI functions.
  • Added updates checker in ze_core (Experimental).
  • Added CVar to prevent Hint messages.
  • Added new Human classes like ZP 5.0 with APIs.
  • Added new two styles for HUD Levels (Commas & Number Abbreviations).
  • Added (w_) world model for Grenades.
  • Added Levels property in Weapons Menu.

v1.0 Beta 1

25 Jan 12:23
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  • First Release.