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Debugger implementation #13433

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RemcoSmitsDev
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@RemcoSmitsDev RemcoSmitsDev commented Jun 23, 2024

Closes #5307
Closes #5065

The current state of the debugger implementation:

Screen.Recording.2024-10-16.at.15.02.20.mov
Screen.Recording.2025-01-19.at.17.45.06.mov

All the todo's are in the following channel, so it's easier to work on this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the channel:

zed https://zed.dev/channel/zed-debugger-11370 

Current Features

  • Collab
    • Breakpoints
      • Sync when you (re)join a project
      • Sync when you add/remove a breakpoint
    • Sync active debug line
    • Stack frames
      • Click on stack frame
        • View variables that belong to the stack frame
        • Visit the source file
      • Restart stack frame (if adapter supports this)
    • Variables
    • Loaded sources
    • Modules
    • Controls
      • Continue
      • Step back
        • Stepping granularity (configurable)
      • Step into
        • Stepping granularity (configurable)
      • Step over
        • Stepping granularity (configurable)
      • Step out
        • Stepping granularity (configurable)
    • Debug console
  • Breakpoints
    • Log breakpoints
    • line breakpoints
    • Persistent between zed sessions (configurable)
    • Multi buffer support
    • Toggle disable/enable all breakpoints
  • Stack frames
    • Click on stack frame
      • View variables that belong to the stack frame
      • Visit the source file
      • Show collapsed stack frames
    • Restart stack frame (if adapter supports this)
  • Loaded sources
    • View all used loaded sources if supported by adapter.
  • Modules
    • View all used modules (if adapter supports this)
  • Variables
    • Copy value
    • Copy name
    • Copy memory reference
    • Set value (if adapter supports this)
    • keyboard navigation
  • Debug Console
    • See logs
    • View output that was sent from debug adapter
      • Output grouping
    • Evaluate code
      • Updates the variable list
      • Auto completion
        • If not supported by adapter, we will show auto-completion for existing variables
  • Debug Terminal
    • Run custom commands and change env values right inside your Zed terminal
  • Attach to process (if adapter supports this)
    • Process picker
  • Controls
    • Continue
    • Step back
      • Stepping granularity (configurable)
    • Step into
      • Stepping granularity (configurable)
    • Step over
      • Stepping granularity (configurable)
    • Step out
      • Stepping granularity (configurable)
    • Disconnect
    • Restart
    • Stop
  • Warning when a debug session exited without hitting any breakpoint
  • Debug view to see Adapter/RPC log messages
  • Testing
    • Fake debug adapter
      • Fake requests & events

Release Notes:

  • Added debugger implementation.

@cla-bot cla-bot bot added the cla-signed The user has signed the Contributor License Agreement label Jun 23, 2024
@davidbuzz
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Add documententation and/or an example on how to configure and/enable this for a specific debugger... if not as part of this PR then to the todo list ?

@osiewicz
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Change client id to be language id because you should only run one client per language at the same time

What if you have e.g. a monorepo with multiple services written in the same language?

@RemcoSmitsDev
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Uhm, I think most of the debug adapters support multiple threads, but need to look more in to that. Not sure how VS Code handles this, if they allow you to run the same debugger adapter twice or more.

@RemcoSmitsDev RemcoSmitsDev force-pushed the debugger branch 2 times, most recently from c71eb06 to 47a5f0c Compare June 29, 2024 14:47
@davidbuzz
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I'd love to see another more up-to-date video of the current status of this, if u can find time. :-)

@RemcoSmitsDev RemcoSmitsDev force-pushed the debugger branch 3 times, most recently from ac95fbd to 515122c Compare July 3, 2024 21:20
@jonahcui
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jonahcui commented Jul 4, 2024

HI, I have started a dlv(go dap server) to debug go program, but i need bring env to the dlv commend. I read the code DebugAdapterClient, i think when create_tcp_client or create_stdio_client, we should bring env configuration to command.

@RemcoSmitsDev
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RemcoSmitsDev commented Jul 4, 2024

HI, I have started a dlv(go dap server) to debug go program, but i need bring env to the dlv commend. I read the code DebugAdapterClient, i think when create_tcp_client or create_stdio_client, we should bring env configuration to command.

Hey, I think most debug adapters support this already by passing in an env prop through the launch or attach request. See the JS debugger config options. We already support passing in your own config values, so I don't think we need to add more configuration for this. Because it's on the debug adapter for getting this data and handling it how they want.

@jonahcui
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jonahcui commented Jul 4, 2024

HI, I have started a dlv(go dap server) to debug go program, but i need bring env to the dlv commend. I read the code DebugAdapterClient, i think when create_tcp_client or create_stdio_client, we should bring env configuration to command.

Hey, I think most debug adapters support this already by passing in an env prop through the launch or attach request. See the JS debugger config options. We already support passing in your own config values, so I don't think we need to add more configuration for this. Because it's on the debug adapter for getting this data and handling it how they want.

Ok, understand.... I will test it on js debugger and go delve and study your code.

@RemcoSmitsDev RemcoSmitsDev force-pushed the debugger branch 4 times, most recently from 7eacd30 to 3f8581a Compare July 5, 2024 14:54
@RemcoSmitsDev RemcoSmitsDev force-pushed the debugger branch 2 times, most recently from 8adc489 to 8d99f9b Compare July 12, 2024 20:01
@davidbuzz
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davidbuzz commented Jul 15, 2024

for those of us trying to follow-along at home on this PR, it would be helpful of there was a sample tasks.json ( or wherever the debug settings are being stored if not there ) and any relevent settings.json we need enable, as I compiled and ran this PR, but was unable to get the same behaviour as either of the screen recordings.
for example: ctrl-shift-p[command palette] -> 'debug panel: open panel' gave me an empty lower panel with no start/stop/pause etc, and none of the other demonstrated command-palette/s seemed to do anything.

@RemcoSmitsDev
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RemcoSmitsDev commented Jul 15, 2024

Hey @davidbuzz, sorry for not posting any examples of starting a debug adapter. I did this for a reason, because I'm not happy yet with the naming of the fields & structure of the task. But here is an example task to start a debug adapter:

If you want to follow a bit more about what we are working on, you can join the following channel: https://zed.dev/channel/zed-debugger-11370.

{
  "label": "Xdebug debug adapter",
  "command": "bun",
  "args": [
    "/Users/remcosmits/Documents/code/vscode-php-debug/out/phpDebug.js",
    "--server=8132"
  ],
  "task_type": "debug",
  "cwd": "/Users/remcosmits/Documents/code/symfony_demo",
  "debug_adapter": {
    "id": "xdebug",
    "port": 8132,
    "request_args": {
      "skipFiles": ["**/vendor/**"],
      "pathMappings": {
        "/Users/remcosmits/Documents/code/symfony_demo/public": "/Users/remcosmits/Documents/code/symfony_demo/public"
      },
      "localSourceRoot": "/Users/remcosmits/Documents/code/symfony_demo",
      "serverSourceRoot": "/Users/remcosmits/Documents/code/symfony_demo",
      "xdebugSettings": {
        "show_hidden": 1
      }
    }
  }
}

@RemcoSmitsDev RemcoSmitsDev force-pushed the debugger branch 2 times, most recently from d9461c3 to b6e677e Compare July 15, 2024 16:44
@davidbuzz
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davidbuzz commented Jul 16, 2024

i think u mean this discord channel, but u were close.. https://discord.com/channels/869392257814519848/1255246362220691456 ... i pop in to the Zed discord occassionally. :-)

@RemcoSmitsDev
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i think u mean this discord channel, but u were close.. https://discord.com/channels/869392257814519848/1255246362220691456 ... i pop in to the Zed discord occassionally. :-)

No, that's not what I mean. What do you mean by I'm close? It sounds a bit disparaging...

@davidbuzz
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I was just trying to say that the link u gave starting with https://zed.dev doesn't work for me.

@RemcoSmitsDev
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Ahh oké. it seems to work for other people. Also it's the same as the one that i posted in the discord channel. Does it still not work for you?

@davidbuzz
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Ahh oké. it seems to work for other people. Also it's the same as the one that i posted in the discord channel. Does it still not work for you?

... im on linux. :-)

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The cla-bot has been summoned, and re-checked this pull request!

osiewicz and others added 22 commits February 4, 2025 02:21
I'm reverting this because it introduced a regression with collab's test
variable list & didn't supoort fetching stack frames initiated by a
remote user.

This reverts commit 945e322.
Futures are once again needed by variable list dued to the lazy stack
frame fetching PR revert

This reverts commit 26f14fd.
* Reapply "Lazy load stack frame information (scopes & variables) (#106)"

This reverts commit 27b6043.

* Reapply "Remove futures from debugger ui crate"

This reverts commit 3cf9658.

* Don't fetch initial variables twice

This was introduced by my original PR, because I added the fetch on stack frame select but when the stack frames where updated we would already fetch the initial variables. And when the selectedStackFrameUpdated event was received we would refetch it because it was not done yet.

* Remove duplicated method just for testing

* Make keep open entries work again

The issue was the we used the scope_id, which changes after each debug step. So using the name of the scope instead should be more reliable.

* Correctly invalidate variable list information

* Comment out collab variable list for now

Also commenting out an event that triggers the infinite loop.

We want to revisited the collab stuff anyway so we decided to do it this way.
* Move common session fields to struct

* Use session entity instead of session id inside UI

This is to prepare to move the state to the
…zed-industries#24246)

Fixes zed-industries#24184

Release Notes:

- Fixed renaming not working with some language servers (e.g. hls)
…pen (zed-industries#24265)

This was an leftover from when we were persisting a per-project setting.

Release Notes:

- N/A
…stries#24272)

When you have an edit prediction available, you can now also accept it
with `alt-tab` (or `alt-enter` on Linux) even if you don't have an LSP
completions menu open. This is meant to lower the mental load when going
from one mode to another.

Release Notes:

- N/A
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <[email protected]>
This PR sorts the dependency lists in the `Cargo.toml` for the
`languages` crate.

Release Notes:

- N/A
…industries#24278)

Logging an error in this case isn't super necessary.

Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <[email protected]>
Rework of zed-industries#24130
Uses
https://github.com/d1y/git_firefly/tree/1033c0b57ec88a002cb68efc64c8d9bf5c212e30
`COMMIT_EDITMSG` language-related definitions (thanks @d1y )

Instead of using real `.git/COMMIT_EDITMSG` file, create a buffer
without FS representation, stored in the `Repository` and shared the
regular way via the `BufferStore`.
Adds a knowledge of what `Git Commit` language is, and uses it in the
buffers which are rendered in the git panel.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <[email protected]>
Co-authored-by: d1y <[email protected]>
Co-authored-by: Smit <[email protected]>
Go back to a less optimized implementation for now since the custom
cursor target seems to have some bugs.

Release Notes:

- Fixed missing git blame and status output in some projects with
multiple git repositories
…erent spellings (zed-industries#24281)

Follow-up to zed-industries#24278

This PR ensures we're checking if there's a license-type file in both US
& UK English spelling, and fixes the error logging again, treating for
when the worktree contains just a single file or multiple.

Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <[email protected]>
This PR makes adding icons to the primary and secondary actions, in the
`MessageNotification` component, optional. Also took the opportunity to
remove a probably unnecessary "third action" from it; streamlining the
component API (we had added that for a design that we're not using
anymore). I did keep the "more info" possibility, which may be useful in
the future, though.

Release Notes:

- N/A
…completions` (zed-industries#24207)

Release Notes:

- N/A

---------

Co-authored-by: Danilo <[email protected]>
Co-authored-by: Danilo Leal <[email protected]>
This reverts commit 31fa414.
This reverts commit b9e0aae.

`lyon` commit revert:

![image](https://github.com/user-attachments/assets/0243f61c-0713-416d-b8db-47372e04abaa)

`MSAA` commit revert:

![image](https://github.com/user-attachments/assets/b1a4a9fe-0192-47ef-be6f-52e03c025724)

cc @huacnlee , @\as-cii had decided to revert this PR due to a selection
right corner rendering bug.
Not sure what to propose for a fix from my side

Release Notes:

- N/A
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