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Common - Use CBA_fnc_execAfterNFrames #747

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Nov 17, 2023
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1 change: 0 additions & 1 deletion addons/common/XEH_PREP.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,6 @@ PREP(drawHint);
PREP(dumpPerformanceCounters);
PREP(earthquake);
PREP(ejectPassengers);
PREP(execAfterNFrames);
PREP(exportMissionSQF);
PREP(exportText);
PREP(fireArtillery);
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30 changes: 0 additions & 30 deletions addons/common/functions/fnc_execAfterNFrames.sqf

This file was deleted.

2 changes: 1 addition & 1 deletion addons/main/script_mod.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@

// MINIMAL required version for the Mod. Components can specify others..
#define REQUIRED_VERSION 2.14
#define REQUIRED_CBA_VERSION {3,15,8}
#define REQUIRED_CBA_VERSION {3,16,0}

#ifdef COMPONENT_BEAUTIFIED
#define COMPONENT_NAME QUOTE(ZEN - COMPONENT_BEAUTIFIED)
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2 changes: 1 addition & 1 deletion addons/markers_tree/functions/fnc_initDisplayCurator.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -62,5 +62,5 @@ missionNamespace getVariable ["RscDisplayCurator_sections", [0, 0]] params ["_mo
// to properly hide the empty side control when initially in markers mode
if (_mode == 3) then {
private _ctrlSideEmpty = _display displayCtrl IDC_RSCDISPLAYCURATOR_SIDEEMPTY;
[{_this ctrlShow false}, _ctrlSideEmpty, 3] call EFUNC(common,execAfterNFrames);
[{_this ctrlShow false}, _ctrlSideEmpty, 3] call CBA_fnc_execAfterNFrames;
};
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