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Releases: zhangjiequan/AssetStudio

AssetStudio v0.16.53

29 Dec 06:47
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Release Notes

New Features

Asset Support

  • Lua Bytecode Assets: Introducing support for Lua bytecode assets, including decompilation, preview, and export functionalities for LuaJIT, Lua 5.1, 5.2, and 5.3 bytecode.

Open Source Contributions

  • Lua Bytecode Decompiler: Integrated open source decompilers for LuaJIT and Lua versions 5.1, 5.2, and 5.3, courtesy of contributions from the GitHub repositories zhangjiequan/ljd and zhangjiequan/luadec.

For more details, please refer to the individual commit messages.


更新日志

新功能

资产支持

  • Lua字节码资产:新增对Lua字节码资产的支持,包括LuaJIT、Lua 5.1、5.2和5.3字节码的反编译、预览和导出功能。

开源贡献

  • Lua字节码反编译器:集成了来自GitHub仓库zhangjiequan/ljdzhangjiequan/luadec的LuaJIT和Lua 5.1、5.2、5.3版本的开源反编译器。

更多细节,请参考各个提交信息。

AssetStudio v0.16.51

22 Nov 03:41
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Release Notes

Added PayPal QR Code to the Donation Feature

Facilitates donations from users worldwide.


For more details, please refer to the individual commit messages.


更新日志

捐赠功能中加入了PayPal的二维码

方便全球用户捐赠。


更多细节,请参考各个提交信息。

AssetStudio v0.16.50

21 Nov 16:58
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Release Notes

New About and Donate Features

Added 'About' Menu with two options:

  • 'About AssetStudio': Shows a popup with information about the software.
  • 'Donate to AssetStudio': Opens a donation popup with a message and image.

For more details, please refer to the individual commit messages.


更新日志

新增“关于”和“捐赠”功能

添加了“关于”菜单,包含两个选项:

  • “About AssetStudio”:显示一个弹窗,里面有关于软件的信息。
  • “Donate to AssetStudio”:打开一个带有信息和图片的捐赠弹窗。

更多细节,请参考各个提交信息。

AssetStudio v0.16.49

16 Oct 13:15
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Release Notes

Bug Fixes

Shader Support

  • Fix ArgumentOutOfRangeException in ShaderConverter: Resolved an issue where an ArgumentOutOfRangeException would occur in ShaderConverter.cs. Added case handling for SerializedPropertyType.Int to round to the nearest integer for default values.

For more details, please refer to the individual commit messages.


更新日志

修复

着色器支持

  • 修复ShaderConverter中的ArgumentOutOfRangeException问题: 解决了在ShaderConverter.cs中会出现的ArgumentOutOfRangeException问题。为SerializedPropertyType.Int添加了处理情况,现在默认值会四舍五入到最接近的整数。

更多细节,请参考各个提交信息。

AssetStudio v0.16.48

07 Oct 10:18
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Release Notes

New Features

General Updates

  • Support for Unity 2022.3: The tool now supports Unity version 2022.3.

User Experience

  • Double-Click Auto-Extractor for AB Files: You can now configure AS as the default program for specific AB file extensions like .data. Double-clicking a file with a corresponding extension will automatically launch AS and extract the AB file.

Debugging and Monitoring

  • Console Output: Changed output type to console for easier information monitoring. Specifically, switched OutputType from WinExe to Exe to enable console output.
  • CompressionType Logging: Added logging for CompressionType to aid in debugging.

Code Quality

  • DebugWriter: Added a DebugWriter for better debugging support.

Shader Support

  • Pretty Printing for Shader Info: Enhanced shader information readability with pretty printing.
  • Lazy Generation for ShaderSubProgram: Fixed errors by implementing lazy generation for ShaderSubProgram as needed.

For more details, please refer to the individual commit messages.



更新日志

新功能

通用更新

  • 支持Unity 2022.3版本:该工具现在支持Unity 2022.3版本。

用户体验

  • AB文件双击自动提取:你现在可以将AS配置为特定AB文件扩展名(如.data)的默认程序。双击相应扩展名的文件将自动启动AS并提取AB文件。

调试和监控

  • 控制台输出:为了更容易地监控信息,改变了输出类型到控制台。具体地,从WinExe切换到Exe以启用控制台输出。
  • 压缩类型日志:添加了压缩类型的日志以帮助调试。

代码质量

  • DebugWriter:添加了一个DebugWriter以更好地支持调试。

着色器支持

  • 着色器信息美观打印:通过美观打印增强了着色器信息的可读性。
  • 着色器子程序的延迟生成:通过实现懒生成着色器子程序成来修复错误。

更多细节,请参考各个提交信息。