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动画导入后报错. #7

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@thinbug thinbug commented Mar 18, 2020

NullReferenceException: Object reference not set to an instance of an object
DragonBone.ShowArmature.ShowSkins (DragonBone.ArmatureEditor armatureEditor) (at Assets/DragonBone/Editor/ShowArmature.cs:234)
DragonBone.ArmatureEditor.InitShow () (at Assets/DragonBone/Editor/ArmatureEditor.cs:315)
DragonBone.JsonParse.ParseAnimJsonData (DragonBone.ArmatureEditor armatureEditor) (at Assets/DragonBone/Editor/JsonParse.cs:63)
DragonBone.ArmatureEditor.OnWizardCreate () (at Assets/DragonBone/Editor/ArmatureEditor.cs:302)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <7d97106330684add86d080ecf65bfe69>:0)

csharp版本的龙骨用的是animation,没animator好用.想控制帧. 用这个DragonBone_Unity又报错,试了导出各种版本还是不行.

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